ATD - Assistant Technical Director
Description
Responsibilities:
Reporting to the
Pipeline Supervisor, the Assistant Technical Director (ATD) will be
involved in the creation and ongoing support of a large high-end visual
effects pipeline and asset/project management system, as well as Maya or
Houdini tools and utilities. This is a service-oriented role and the
ATD should have a helpful, patient and accommodating personality.
Duties:
- Work closely with production teams, artists, and supervisors to gather information on pipeline needs
- Develop and maintain scripts to optimize various tasks for production
- Create, package, and release tools and tool projects using proprietary technology
- Debug problematic scenes in Maya, Houdini, Nuke, and other packages.
- Work
as triage, acting as the point person for production-related queries to
the pipeline department, diagnosing technical issues and address them
directly or escalate to the pipeline team
- Validate issues of artists and clearly express technical issues that come from artists in a way that is reproducible
- Identify workflow inefficiencies and work with artists and other pipeline teams to build systems to improve these inefficiencies
- Monitor bug reports filed by productions
Qualifications:
- Programming experience, preferably in Python, C++, MEL, and/or java
- Undergraduate or Graduate degree, ideally in a technical field
- Good knowledge of CG software packages such as Maya, Houdini, Nuke
- Excellent problem-solving and interpersonal skills
- Familiarity with relational databases and/or SQL a plus
- Good understanding Bash/cshell/Linux
- Knowledge of render queuing software a plus
- Experience in code-sharing, revision control
- Experience writing or working with shaders for vray, Renderman, Mantra, Mental Ray or other production renderers an asset
- Knowledge of Shotgun or asset management systems a plus
- This is a full-time position requiring some overtime.
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