Shader-Materials TD
Description
Weta Digital is currently looking for Shader TDs with an eye
to material authoring.
Candidates will ideally have at least 5 years of feature film experience and
display the following attributes:
• Strong lookdev skills both artistically and technically with great experience
and understanding of shading, rendering, colour, photography etc.
• Experience in shading characters/environments for photoreal feature films.
• Ability to come up with creative, efficient rendering solutions for a wide
variety of assets including fur, skin, hard surface etc
• Texturing/Lighting experience
• Familiarity with Maya and Linux.
• Experience with all aspects of the rendering pipeline.
• Strong organisational skills.
• Strong communication and task management skill, and ready to take more
responsibility and leadership of a group of people from different departments.
If you are attending
Siggraph 2016, please note this in your cover letter.
This Job is no longer active!