Senior Creature Technical Director
Description
Rising Sun Pictures is currently looking for an established Senior Creature TD who has wide-ranging exposure to creating realistic performances of digital creatures & characters.
Employment period: This is a long-term position with an August/September 2016 start.
Location: Adelaide, Australia. This position is open to
Australian and international applicants. Visa and relocation assistance
provided where applicable.
Position Overview
The successful applicant will be responsible for creating
and maintaining animation rigs for characters, creatures, props and
vehicles. You may also be required to implement proprietary tools to aid
in the creation of rigs. As a Senior Creature TD you will work closely
with Modellers and Animators to develop and refine rigs that meet
specific creative and technical VFX requirements.
You will have previously designed, tested and deployed animation rigging toolsets for high end visual effects.
Responsibilities
- Prototype, implement and refine fully scripted animation rigs according to production needs.
- Troubleshoot and fix rig issues, collect artistic feedback and fine-tune rig behaviour.
- Script utilities/tools/plug-ins in various software packages.
- Maintain integrity and structure of the pipeline & workflow.
- Meet delivery deadlines within production constraints.
- Write & maintain departmental wiki pages, technical documentation.
- Provide regular updates & present your work in progress
to department and show supervisors, informing them of any issues that
may affect progress, offering solutions as required.
- All senior artists at RSP are expected to lead by example
through mentoring and developing less experienced team members.
Knowledge sharing is expected in this senior role.
- Promote a collaborative and enjoyable workplace, influencing morale, fostering purposeful discussion and positive work ethic.
Required skills and experience
- Minimum 5+ years of relevant rig & character experience across high-end feature film.
- Degree in Computer Science, Engineering, Mathematics or equivalent industry focussed experience.
- Expertise with Maya and/or other high-end animation software.
- Experience with Mel, Python, or other scripting languages.
- Experience in corrective sculpting. Knowledge of anatomy and enveloping.
- Proficiency with Linux required.
- Experience with cloth and/or hair simulation is a plus [Yeti, Maya Hair, nCloth, nParticle etc.].
- Experience with performance capture is a plus [rig hookups, offset rigs, re-targeting etc.].
- Experience with C++ is a plus.
- Strong initiative and problem solving skills.
- Excellent communication and organizational skills.
Application
To apply, please click the Apply button below.
You can communicate with us regarding this position by sending an email
with your resume, reel and breakdown. Please state your availability and country of
passport so we can assess your right to work in Australia and visa
options.
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