Network Programmer - UK
Description
Foundry 42 Ltd is looking for a Network Programmer
to work on our exciting PC space combat sim, Star Citizen!
Successful applicants will join the team of
Network Programmers at our Wilmslow, UK studio. Working in a co-operative,
cross-disciplinary team environment you will implement the client/server network
functionality of Cloud Imperium's games. Your work will be varied and you will
face many exciting challenges at the cutting-edge of online game development. Duties
include; working on our core network library, helping programmers from other
teams to network systems and game features, integrating the client and server
with our backend services, as well as working with DevOps and QA to diagnose
issues affecting our Live servers.
Join us and help make Star Citizen the “Best
Damn Space Sim Ever.”
Senior positions available.
Requirements
- Strong C++ and multi-threaded
programming skills
- Experienced in TCP and UDP network
programming
- Online game development experience
- Experience profiling and optimizing
(network, CPU, memory, IO)
- Development experience in Windows and
Linux
- A passion for making and playing games
- Work well in a co-operative team
environment
- International travel may be required as part of the role
Pluses
- MMO development experience
- Experience with client/server
development including security and network traffic management
- CryEngine development experience
- Space combat sim development experience
- One or more shipped products, especially
PC products
Location:
Wilmslow, Cheshire – UK
This Job is no longer active!