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Visual Concepts

Novato, California - United States
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Character Asset Modeler

Description

CHARACTER ASSET MODELER

Who We Are:
The NBA character team is a small group of talented artists taking on a large variety and quantity of items. We create all of the players, coaches, mascots, clothes and shoes for NBA2K.  In addition to the regular game assets we also create the story mode assets and generate specialty items for the online store.

A pioneer in video games across multiple generations and the creator of some of the top-rated video game franchises including 2K Sports and the NBA 2K series, Visual Concepts is widely regarded as one of the world's top studios. A subsidiary of Take-Two Interactive Software, Inc. (TTWO), Visual Concepts continues to innovate in gameplay, creativity and technology. With studios in Marin County, California, Shanghai, China and Seoul, South Korea, Visual Concepts is a culture of excellence and passion for building amazing products year after year, and offers top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:
We’re looking for a highly motivated, character modeler to join the NBA 2k character team.   As a character modeler you’ll be asked to help with a variety of tasks such as head likenesses, hair, clothing, texture variants and more.

Job Responsibilities Will Include:

  • Create photo realistic, real-time resolution game models including UVs and textures
  • 3D scan items for creation of game assets (we’ll show you how!)
  • Attend team meetings
  • Collaborate with other artists on various tasks
  • Work closely with the Tech Art team, and other dependent departments, throughout the character production process

Who We Think Will Be A Great Fit:

We’re looking for someone who’s interested in taking initiative and is passionate about making great quality games. We’re constantly challenging ourselves to try new things, and looking for someone who is up for that challenge as well! Willingness to take on a variety of character related tasks depending on the current needs is important.

Minimum Requirements:

  • 3+ years of experience in films or games
  • Expert knowledge of Maya and Photoshop 
  • Working knowldege of Zbrush or Mudbox
  • Strong eye for photorealistic anatomy and textures
  • Understanding of high and low resolution techniques for modeling and texturing
  • Ability to establish priorities and multi-task efficiently
  • Strong communication skills
  • Ability to collaborate productively with others
  • Ability and interest in learning new concepts and techniques
  • Knowledge of Substance Designer/Painter and Marvelous Designer is a bonus!

 


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