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Hangar 13

Novato, California - United States
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AI Systems Designer

Description

AI SYSTEMS DESIGNER

Who We Are:

Making games is a collision of art and technology that is about as predictable as a tornado. There's no secret formula, no foolproof schematic - but it is essential to have a guiding principle. At Hangar 13, "Every Player's Story is Unique." That's why we make games. 

Hangar 13 is the newest 2K development studio. We’re focused on creating AAA games for console and PC. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. We are located just thirty minutes north of San Francisco and in production on our first title, Mafia III, available October 7, 2016. We’re currently building our own proprietary engine and tools in service of our next AAA title, still unannounced.

Player agency is at the heart of everything we do. We want to give players the freedom to choose how to overcome challenges and make meaningful decisions that shape the world and characters around them. And that’s where you come in.

What We Need:

Hangar 13 is in search of a highly-skilled and experienced AI Systems Designer who is dedicated and passionate about helping us shape the future of Hangar 13.

Job Responsibilities Will Include:

  • Design, write specifications and prototype new gameplay systems including combat and noncombat AI, police and other related systems
  • Work with the project Lead Gameplay Designer and Game Director to define the high-level goals for gameplay systems
  • Work with gameplay engineers, artists, and animators to implement, tune and balance new gameplay systems
  • Evangelize core gameplay features to the rest of the team and help developing best practices for other team members working with the gameplay systems
  • Ensure that players can use the tools provided to play the game in multiple, equal compelling ways
  • Analyze, validate and incorporate from feedback from the team and external user testing

Who We Think Will Be A Great Fit:

Minimum Requirements: 

  • 5+ years of experience in internal game development, with emphasis on Systems Design
  • At least 2 shipped titles
  • Experience with AAA titles required, (Open World game experience preferred)
  • Visual Scripting experience (working knowledge of LUA is a plus) 
  • Experience and deep working knowledge of AI or gameplay systems
  • Innovative thinker with creative problem solving skills
  • Excellent interpersonal and written and verbal communication skills
  • Strong understanding of development processes, workflows, and tools
  • Ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints

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