Unreal Lighting/Lookdev Artist
Description
Blur Studio has a short-term project for a Lighting/ Lookdev artist who has worked with Unreal Engine 4. The ideal candidate will have a strong technical background with the engine, be comfortable setting up indirect lighting, shaders and general workflow optimization. Skills with Substance Painter and Designer will be a big plus.
Must be authorized to work in the U.S. and be available to work onsite in our Culver City studio.
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