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Sledgehammer Games

Foster City, California - United States
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Sound Designer

Description

About us: 

Sledgehammer Games, the Developers of: Call of Duty, Advanced Warfare, was founded with a singular goal:  Achieve Excellence, while making and having fun!  

We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers.  
 
If you are passionate and driven to do your best work, and have a desire to work on the most successful FPS franchise in the history of video games, please apply online. 
 
Job Description:

Sledgehammer Games is looking for a passionate and experienced game Sound Designer to help create a fresh new AAA aural experience for our next project. You will be involved in virtually every aspect of game audio content development alongside one of the most passionate and experienced audio teams in the industry.
 
Duties and Responsibilities:

• Interactive and linear sound effects design.
• Real-time audio scripting.
• Audio asset implementation.
• Mixing & mastering.
• Field recording.
• Dialog processing.
• Music editing.
• Audio tools & run-time systems design collaboration.

Requirements:

• Demonstrated creative and technical achievements in sound design.
• Minimum three to five years of experience in game audio development.
• Shipped at least two major titles.
• Fluency in game audio implementation systems.
• Experience in game audio scripting or other relevant programming environments.
• Understanding of PS4, XBOX One, and PC audio functionality, capabilities, and limitations.
• Experience with major digital audio workstations, and power-user of at least one.
• Solid understanding of technical audio theory and audio engineering. 
• Excellent interpersonal communication skills.
• Exceptional organization skills.

Nice to haves:

• FPS/Multi-player experience a plus.
• Experience with Radiant game development software a plus.

Education:

• College degree preferred.
• Continuing Education Certificate, Professional or advanced degree in audio engineering, music, or similar preferred 

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