Qualifications:
Education
and/or Experience Required:
3+
years experience authoring and developing tools and plugins in C++. 2+ years development experience within games
and/or motion capture industries. Skills, Abilities, Special Licenses or Certificate:
Good
knowledge of plugin development for Motion Builder, Maya and/or Unity.
Strong
knowledge of object oriented design, 3D Math, and data
structures optimized for realtime processing.
Strong
working knowledge of server/client
networking architecture and protocols.
Strong knowledge of
matrix algebra, trigonometry and computational geometry essential.
Working knowledge
of Python advantageous.
Knowledge of
C# advantageous.
Experience with interfacing directly with
IMU’s gyro’s and other sensing hardware advantageous.
Comfortable
with tool and plugin development within Windows OS.
Knowledge and/or ability
to understand the concepts of timecode, motion capture
data, rigging and editorial workflows advantageous.
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