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Monolith Productions

Kirkland, Washington - United States
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Release Engineer (Temp)

Description

Monolith Productions, a division of WB Games Inc., seeks a Release Engineer to work closely with the award-winning team behind the Middle-earth: Shadow of Mordor franchise, to help power the development of Monolith's next generation of console and PC games.

As part of our studio's highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of games, tools and technology.  Opportunities for involvement in the creative process will also present themselves throughout the course of each project.

This job will require collaboration with Build Release, QA and Production on a daily basis.  You will also work closely with our Engineering team and members of the content teams to ensure that changes are being promoted and released effectively, balancing the need for timely feature delivery and fix sharing to our team via Stable builds against optimal branch stability.

The Release Engineer will report up to the Build Release Manager and Director of Technology Management. 

Job Responsibilities:

  • Configures, compiles, assembles and delivers source code for timely release to team. 
  • Tracks and maintains accurate status of versions of code and open issues, maintains and updates release documentation. 
  • Installs and builds code using automated scripts, develops and enhances automated scripts.
  • Troubleshoots problems with configurations and builds. 
  • Provides leadership / training for less experienced / technical members of the team
  • Ensures the assembly and delivery of source code and assets according to the development schedule.
  • Configures, compiles, assembles and delivers source code for timely product release. 

Job Requirements:

  • 3+ years experience white-box testing of both runtime and tools
  • 3+ years experience leveraging version management systems to control the flow of code and digital assets through development branches
  • 3+ years experience releasing development assets to a team and supporting those releases
  • 2+ years of engineering-specific education or equivalent technical experience
  • Strong understanding of quality assurance methodologies
  • Strong understanding of game development pipelines
  • Familiarity with coding languages and engineering principles
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.


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