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Los Angeles, California - United States
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Sr VFX Artist

Description

Responsibilities

  • Creating, designing and implementing real-time particle effects in Unity.

  • Placing effects throughout levels and cinematics

  • Creating ambient, environmental and weather effects

  • Creating simulations for gameplay elements

  • Prototyping FX for gameplay and engine performance

  • Supporting Art Director with the overall VFX vision for the game


Requirements

  • Ability to maximize work for specific platform and performance constraints

  • Experience creating real time shaders

  • Experience with the Unity game engine


Optional, but a major plus

  • Knowledge of WebGL and GLSL

  • Experience working on a game or VR experience through life cycle.

  • Experience with JIRA and Agile development

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