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NetherRealm Studios

Chicago, Illinois - United States
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Junior Associate Animator (Temp)

Description

SUMMARY OF POSITION:

Netherrealm Studios, a division of WB Games Inc., seeks a Junior Artist/Animator to work closely with the lead animator and mobile team to maintain and create high quality animations for both real time in game movement and pre-rendered animatics, as well as assist the lead in helping define process and pipelines along with aesthetic goals. 

Job Responsibilities:

  • Responsible for animating 3D character models in a realistic game, including working with motion capture data, hand key frame animations and facial/lip synch animations.  
  • Assists in R&D efforts for tools enhancements and prototyping of new technology.  
  • Participates in departmental meetings to share personal ideas and define the look and feel of areas and characters.  
  • Animation Bug fixing  
  • Work with engineers and designers to prototype new game features
  • Other duties as assigned

Job Qualifications:

Work Experience

  • 1+ years game industry experience or related entertainment industry experience preferable
  • Additional Minimum 2 years of complex relevant experience within animation
  • Brings high level of artistic / animation accomplishment to the solution of artistic problems.
  • Proven Key Framing Knowledge and Skill set
  • Worked with Motion Capture Data preferable
  • Determines the best method of completing tasks that fall within the scope of normal responsibilities.
  • Has development experience with a proven track record of contributions.

Education, Professional Training, Technical Training or Certification

  • Minimum of 2-year 2D/3D art degree with an emphasis in character keyframe animation or equivalent work experience.
  • A degree with an emphasis on animation desired

Knowledge/Skills

  • Excellent communication, interpersonal, and organizational skills.
  • Demonstrates competency in content creation for Animation.
  • Ability to work well under pressure and deadlines.
  • Must be proficient in one or more types of 3D software but Primarily Motion Builder (Maya, 3D Studio Max, Vicon Blade, etc.).
  • Must have a decent understanding of MEL/Python or Maxscript.
  • Takes initiative in pursuing new assignments. May pursue new assignments and identify tasks.
  • Strong interest in computer games.

Other Requirements

  • A portfolio demonstrating proficiency in Animation is required.

Desired Skills and Pluses

  • Familiar with the Unreal Engine
  • 2D animation experience
  • Acting background/experience
  • Mesh Skinning Vertex weighting experience a plus
  • Facial Rigging and Animation Pipeline
  • Experience in developing martial arts fighting games
  • Experience in developing first person action games 

The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation, gender identity or any other category protected by law.

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