Obsidian Entertainment is looking for a UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG. This artist will be responsible for developing a ground breaking user-experience, responsibilities will include: inventing concepts, mocking up designs (static and animated), creating assets, importing them, assembling them and animating them in Unreal's UMG. Requirements:- 3-7+ years of professional experience working as a UI artist in computer or console gaming
- 1-2+ AAA titles shipped as a UI Artist
- Ability to collaborate with a multidiscipline development team to design, implement, and iterate the all in-game UI/UX including: HUD, windows, menus and other interactive elements and screens
- Able to mock-up layouts and contemporary animations and effects for UI elements in Flash and/or After Effects
- Are extremely familiar with UI development in Unreal, Flash, and Photoshop
- Be self-motivated, self-managing, and have a passion for contemporary video games
- Able to adhere to tight schedules with minimal supervision
- Excellent organizational, communication and interpersonal skills
- Must be receptive to art direction and perform well within a team setting
- Must be attentive to schedules and work well under pressure
- Must be legally eligible to work in the United States
Responsibilities:- Coordinate UI art development within the UI team and other developers and stakeholders
- Create user interfaces that manage complex information and flow intuitively on console and PC
- Create initial mock-ups for a variety of UI screens including but not limited to title and loading screens, in-game HUD, in-game menus and backgrounds, etc. Initiate and follow through their implementation; iterating as necessary for the highest quality visual and UX results
- Create UI assets in Photoshop and implement in Unreal, using UMG and its tools, as well as the material editor
- Maintain and optimize UI assets as necessary
- Collaborate effectively with developers and stakeholders during review sessions in order to achieve intuitive functionality and an attractive visual appearance
- Create and maintain project documentation in Confluence
- Manage tasks (descriptions, dependencies, priorities, etc.) and provide feedback in Jira
- Meet project deadlines and milestones, as set by project leads, and the producer
Pluses:- Previous experience developing console or PC RPGs
- Previous experience with in-engine UI development
- Possess a good technical aptitude and some knowledge of Unreal Blueprints
- Previous experience with video editing or compositing
- Examples of web design experience (Flash, HTML, CSS, or XML)
- Familiarity with any of the following programs: After Effects, Perforce, Confluence, and Jira
- An understanding of typography
Portfolio Requirements:- A web portfolio that demonstrates a range of high quality PC and Console game UI screens and UI animation
- Samples from previous industry work
Art resumes must be accompanied by a Website portfolio. Please include the position you are applying to in the subject line please. Please no phone calls or drop-ins. We only accept emailed applications. |