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Salt Lake Community College

Salt Lake City, Utah - United States
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Assistant Professor, Animation

Description

Position Title Assistant Professor, Animation
Open Internally or Externally External
If faculty, tenure track status Tenure Track
Reports to (title) Associate Dean
Department Visual Art & Design
Requisition Number F17007
Position Type Replacement
Job Category Faculty
FT/PT Full-time
Initial Work Location South City Campus
Starting Salary $44,394-$66,591/Academic Yr
Job Open Date 06/06/2017
Job Close Date
Open Until Filled Yes
Priority Review Date 07/14/2017
Job Summary

Salt Lake Community College seeks to attract an active, culturally and academically diverse faculty of the highest caliber, skilled in the scholarship of teaching, discovery, application and integration of knowledge. The successful applicant will join a vital and innovative department as its members are reflective practitioners and knowledgeable teachers in their respective fields. They participate in their professional communities and collaborate with colleagues in developing curriculum. Such faculty members actively serve our students in successfully obtaining the skills and knowledge needed to be successful in their careers.

The selected candidate will work as a full-time, tenure-track faculty member in the Visual Art & Design Department-Animation/Arts Specialization. A positive commitment to teaching excellence and responsibilities will include an ability to create and instruct in the following:

1. The art and science of game development, story, 2D & 3D design, and animation principles, computer software skills—Unity, scripting, Autodesk Entertainment Suite (especially Maya & Mudbox, and Adobe CC (especially AfterEffects).

2. A variety of delivery modalities and teaching technologies for classes in traditional, hybrid, online, internship, lab environments, etc.

3. Courses to teach might include but not be limited to Game Development, Game Asset & Production, Computer Graphic Essentials, 3D Modeling & Sculpting, 3D Lighting & Compositing Motion Graphics, and others as needs present themselves.
Essential Responsibilities and Duties

TEACHING:
1. Be available to teach courses at times directed by academic needs of the program and availability of staffing pool. The Department recommends teaching assignments with final decision by the Academic Administrator.
2. Create an effective learning environment through use of appropriate resources, technologies and delivery modalities.
3. Teach courses consistent with Department procedures appropriate for Course Curriculum Outline (CCO) and catalog description.
4. Teach assigned classes at the scheduled time and place during required contact hours.
5. Provide each student with a syllabus (paper or online) at the first class meeting that complies with departmental procedures and the CCO.
6. Maintain student attendance records (for Financial Aid purposes) and grades.
7. Return graded assignments in a timely fashion per departmental standards.
8. Conduct a variety of appropriate evaluations of student performance, inform students of progress-to-date periodically, and submit final grades by published deadlines.
9. Respond to voicemail and email communication promptly within 1-2 contract days if possible.
10. Handle/respond to student concerns/complaints as required by policies.
11. Maintain a significant campus presence to respond to instruction and daily needs of students, Department, College and community.
12. Assist in maintaining a safe and mutually respectful instructional environment.
13. Report inappropriate student behavior to the proper authorities.
14. Collaboratively participate in the update and production of new curriculum development and related activities as a contributing team member of the program area, Department, School, College, campus and state.
15. Consistently approve course quality, design, and course integrity through participation in College-wide assessment of student learning.
16. Maintain collegial/professional behavior and appearance as defined by College policies and procedures.
Essential Responsibilities and Duties Continued

PROFESSIONAL ACTIVITY/DEVELOPMENT:
1. Participate in professional development such as pursuing advanced degrees, workshops, symposia, conferences, lectures, trainings, etc.
2. Maintain necessary educational credentials, professional skills, and knowledge needed for the teaching discipline.
3. Participate in collegial mentoring relationships, solicit feedback and implement suggestions from students and peers.
4. Participate in professional organizations at various levels of community, state, national, etc.

COLLEGE SERVICE:
1. All full-time faculty members are expected to assume responsibilities consistent with the needs of the Department, School and/or College including serving on committees and task forces.
2. Assist in the formulation and implementation of departmental initiatives such as: Concurrent Enrollment, course/program/institutional articulations, promotions, events, and facilities development, etc.
3. Provide leadership and instructional integrity while assisting in faculty recruitment, training, mentoring, peer evaluation and support.
4. Evaluate, update and revise program offerings (materials, textbooks, course content, etc.) on an ongoing basis and develop new curricula as needed.
5. Prepare Program Curriculum Outlines (PCO), Course Curriculum Outlines (CCO), class schedules and College Catalog content.
6. Participate in strategic planning and monitor the institutional effectiveness and accountability process.
7. Attend non-teaching contract days events such as convocation, commencement, etc.
8. Attend regularly scheduled Department and School meetings.
9. Complete Mandatory Training for: Americans with Disabilities Act (ADA), Anti-Discrimination Harassment Avoidance (ADHA), Family Educational Rights and Privacy Act (FERPA), Occupational Safety & Health Administration (OSHA), Workplace Violence (WPV), and others as become required.
10. Assume an active role in student recruitment and advising, including updating the Advising Office, advising materials, and assessment of prior credit earned as per program and College guidelines.
11. Identify budgetary needs and priorities within the program regarding the purchase and inventory of equipment, supplies, tools, etc.
12. Assist in maintaining a safe and secure campus environment by reporting to the appropriate authorities crime and/or maintenance issues, as well as the storage and disposal of hazardous materials.

Preferred Qualifications

1. Master's Degree or actively seeking a Master's Degree in a related field.

2. A minimum of four (4) years full-time paid professional, non-teaching game development/animation arts experience in the game development/animation arts industry as a technical director, supervisor or creative director.

3. Thirty plus (30+) credit hours prior post-secondary teaching experience in a variety of courses including but not limited to Game Development, Game Assets & Production, Computer Graphic Essentials, 3D Modeling & Sculpting, 3D Lighting & Compositing Motion Graphics, etc.

4. Bilingual.


Minimum Qualifications

1. Bachelor's Degree or actively seeking a Bachelor's Degree in a related field with demonstrated art education experience.

2. Minimum of one (1) year, full-time paid professional, non-teaching, game development/animation arts experience in the past four (4) years.

3. Significant teaching experience in art-related fields.
Knowledge, Skills & Abilities

1. Exhibit knowledge of current best practices in 3D content creation in game development/animation arts.

2. Present a strong, proven understanding of the art and science of game development, story, design, and animation principles.

3. Be and remain current in technological advances related to the game/animation arts industry tools and software.

4. Exhibit proficiency in Unity, Autodesk Entertainment Suite and the Adobe Creative Suite (AfterEffects, Premiere and Photoshop) to teach courses applicable to animation, game development, illustration, web, multimedia, etc.

5. Present a strong, proven knowledge of 3D production; modeling, digital sculpting, UV layout, rigging, texturing, lighting, rendering, compositing, etc.

6. Present a strong proven knowledge of game development processes and production: game play, assembling assets in an engine, etc.

7. Present a strong proven knowledge of animation/game history and emerging industry development trends, virtual reality, 3D printing, etc.

8. Present and maintain strong proven knowledge of history and major influences in the game development animation arts industry.

9. Demonstrate teamwork.

10. Communicate effectively through writing and speech.

11. Possess strong management and organizational skills being self-motivated to make decisions, multi-task, prioritize work and manage deadlines.

12. Demonstrate participation in industry/community relationships.

13. The ability to communicate effectively with a broad range of diverse people, cultures, ethnic backgrounds, and abilities, to maintain good working relationships across the College. The ability to work with all groups in a diverse academic, socioeconomic, cultural and ethnic background of community college students, faculty and staff, including those with disabilities and special needs.


Special Instructions

Priority Review Date: July 14, 2017
All applications received by this date will be given priority screening.The anticipated date of hire is for the Fall 2017 Semester.

Applicants must:

1. Complete online application.

2. Attach* Cover Letter: state specifically how applicant meets qualifications.

3. Attach* Resume or Curriculum Vitae.

4. Copy of Transcripts

5. Please attach reference Letters to the application, or be ready to provide letters upon request.

*In submitting application materials (Cover letter or Resume) please include evidence of experiences working with multi-cultural or inclusivity activities, projects, environments, etc. in a professional/avocational setting.

The hiring committee will request the following items when appropriate:

1. Finalist applicants will be required to submit both a physical portfolio and a link to an online portfolio/demo reel upon request only.
2. The selected finalist applicants will be required to participate in a teaching demonstration. In addition, Finalist applicants will be requested to provide examples of teaching assignments and student work.
3. Finalist applicants will be requested to provide student evaluations.

Requirements to extend a job offer:

1. Salt Lake Community College's Human Resources Department will conduct a criminal background check on the selected finalist.
2. Official transcripts are required.

Salt Lake Community College offers a comprehensive benefits package for full-time faculty members. Our benefits summary is listed on the home site @ jobs.slcc.edu. OR please visit our employee benefits web page at: http://i.slcc.edu/hr/benefits/full-time-employees.aspx
Apply online: https://jobs.slcc.edu/postings/36058

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