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DNEG

London - United Kingdom
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Creature TD

Description

Creature TD

 

Creature TDs at Double Negative are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and the subsequent simulations . You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.

 

Must Have

·   Minimum of 2 years experience on feature films

·   Thorough knowledge of an area of creature specialisation and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh, rigid body destruction, crowd simulations

·   Full working knowledge of Maya

·   Be comfortable with the more technical aspects of creature work where appropriate

·   Have strong visual and artistic skills

·   Familiarity with pipeline issues and a typical creature heavy post production environment

 

Nice to Have

·   Programming or scripting skills (e.g. Python, Mel), depending on the area of specialisation

·   An interest in anatomy, tailoring, grooming or mechanics depending on your area of specialisation

·   Houdini Creature FX set-ups and simulation

·   A good General TD background

·   Strong understanding of Linux/Unix based operating systems

 

About You

·   Organised, pro-active and a self-starter

·   A team player and clear communicator, and a keenness for collaboration

·   Adaptable and with a willingness to learn new skills and techniques – including proprietary software

·   Calm under pressure and committed to meet production deadlines

·   A positive, can-do attitude

 

 

About Us

Double Negative are a multi-award winning, ground-breaking and long-established VFX post-production house, producing cutting-edge VFX, and is now one of the world’s largest providers of visual effects for Film and TV with facilities in London, Mumbai, Vancouver and Los Angeles.


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