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TASS International

Rijswijk - Netherlands
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Software Engineer PreScan Ray Trace Technology

Description

Company profile

 

TASS International supports the transport industry in developing safer, greener and more intelligent vehicles by providing innovative software products, state-of-the-art testing facilities and cost-effective engineering solutions. Our virtual models, simulation software, engineering services and testing facilities support the transport industry with further reducing CO2 emissions, improving real-life safety and facilitating (electro) mobility. We deliver our products and solutions through a worldwide network of offices and laboratories allowing us to provide global solutions at a specialist local level. Our software MADYMO is the worldwide standard for occupant safety analysis and design optimization, whereas the PreScan product has been adopted by industry as the main simulation platform for virtual design and validation of active safety and (Highly) Automated Driving systems.

 For more information, please visit:

www.tassinternational.com

PreScan is a mature and wide-spread simulation platform for virtual development and validation of active safety and (Highly) Automated Driving systems. PreScan offers high-fidelity physics-based simulation models of all sensors relevant for automated driving (such as camera, radar, lidar, infrared, ultrasone and DSRC). The newest sensor suite which is currently under development is based on ray tracing (aka path tracing). To strengthen the team, TASS International has an immediate opening for a Software Engineer Ray Trace Technology who will have the following responsibilities:

  • Keeping abreast of and adds the state-of-the-art ray tracing technologies to PreScan.
  • Working closely with other developers on the same sensor technology to keep in synch in time and functionality.
  • Being a skilled Software Engineer using his/her mature Object Oriented (OO) development skills.
  • Having a keen eye for maintenance and extension of the software development environment to increase productivity and quality of the produced software.

 Required Background & Education:

  • Education level: MSc or BSc >5yrs experience in Technical Informatics, Physics, Computer Graphics.
  • Thorough knowledge of the use of raytracing technology for sensor modelling, including Physics Based Shading Models and BSDF microfacet theory.
  • Good control of OpenGL, OpenCL, Nvidia CUDA, Nvidia Optix and Shader Programming.
  • Good control of OO design and implementation using languages like C++, C#, Python and STL.
  • Version Control tools such as Mercurial, Subversion.
  • Pre: knowledge and control of UML for architecture and design purposes.
  • Pre: working both under Linux and Windows.
  • Pre: Working experience with the Atlassian toolsuite (i.e. Jira Agile, …)

 Personality:

  • Analytical
  • Likes to pick up new challenges
  • Having a helicopter view as well as in-depth knowledge
  • Team player
  • Pragmatic
  • Inventive regarding complex problems

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