Description
Position Numbers: #00052390
and #00052395
Institution: SMU Guildhall
Location: SMU-in-Plano
Priority Consideration Date:
January 1, 2018
Build the future of the video game
industry: Pardon our growth, we are
expanding again. We are looking for faculty to fill positions in an area of
specialization: Level Design, Team Game Production, Art or Programming. Please
apply to one of the four.
For over a decade, faculty at SMU
Guildhall have been shaping key developers and future leaders in the game
industry. Our graduates are recruited by top companies in the industry because
they hit the ground running with hands-on experience producing real games in an
agile format. Join a team of passionate game dev veterans who are mentoring the
next generation of game changers.
Guildhall Faculty: Teaching positions are full-time on an annual renewal
cycle (non-tenure track). Guildhall lecturer schedules follow the
10-month academic calendar. Faculty members are encouraged to use the other
months to practice their craft and maintain credentials as digital game
development professionals as well as researchers.
Level Design
Position minimum requirements
include:
- Strong technical skills with game editors, scripting
languages, and BSP creation
- Ability to articulate the basic principles of quality
video game design
- A minimum of five years of experience in the game
development industry, with at least two major shipped games
- Knowledge of current best practices in game development
- Ability to work well in a team based environment
- Excellent oral communication and technical writing
skills
Preferred position qualifications
include:
- Familiarity with one of the following engines/editors
(or equivalent proprietary engine): Unreal, Unity, Creation Kit (Skyrim,
Fallout 4), Source (Half-Life 2/Portal/Left 4 Dead)
- Scripting/knowledge in multiple programming languages,
especially: Lua, Blueprint, C#, C++, Java, JavaScript, HTML5
- Experience as a lead level designer or lead designer
Team Game Production
Position requirements include:
- Project management skills
- Ability to create, track and manage software
development teams
- Familiarity with Iterative, Agile, and Rapid
Application development
- Knowledge/experience in publishing (business &
marketing of gaming), contracts, budgets, P&L
- A minimum of five years of experience in the game
development industry, with at least two major shipped games
- Knowledge of current best practices in game development
- Ability to work well in a team based environment
- Excellent oral communication and technical writing
skills
Preferred position qualifications
include:
- Familiarity with one of the following engines (or
equivalent proprietary engine): Unreal, Unity
- Multiple platform and genre game development experience
- Experience as an internal studio producer
Art
Position requirements include:
- Strong 3D digital asset creation and traditional 2D
skills
- Proficiency in Photoshop, 3D Studio Max, and Mudbox
- A minimum of five years of experience in the game
development industry, with at least two major shipped games
- Knowledge of current best practices in game development
- Ability to work well in a team based environment
- Excellent oral communication and technical writing skills
Preferred position qualifications
include:
- Familiarity with one of the following engines/editors:
Unreal, Unity
- Experience as a lead artist
Programming
Position requirements include:
- Excellent C/C++ proficiency and design skills, solid
math background, and solid engineering skills
- A minimum of five years of experience in the game
development industry, with at least two major shipped games
- Knowledge of current best practices in game development
- Ability to work well in a team based environment
- Excellent oral communication and technical writing
skills
Preferred position qualifications
include:
- Familiarity with one of the following engines/editors:
Unreal, Unity
- Experience as a lead programmer or technical director
Applicants should include a cover
letter, vita, portfolio showcasing individual abilities, and two letters of
recommendation or names and contact information of two or more references.
To ensure full consideration for
this position, the application must be postmarked or emailed by February 1,
2018 but the committee will continue to accept applications until the position
is filled. The committee will notify applicants of its employment
decision after position is filled. Hiring is contingent upon the
satisfactory completion of a background check.
SMU will not discriminate in any
program or activity on the basis of race, color, religion, national origin,
sex, age, disability, genetic information, or veteran status, sexual
orientation or gender identity and expression. The Executive Director for
Access and Equity/Title IX1 Coordinator is designated to handle
inquiries regarding nondiscrimination policies, including the prohibition of
sex discrimination under Title IX. The Executive Director/Title IX
Coordinator may be reached at the Perkins Administration Building, Room 204,
6425 Boaz Lane, Dallas, TX 75205, 214-768-3601, accessequity@smu.edu.
Women, minorities, veterans and
person with disabilities are strong encouraged to apply.
Start Date: March 15, 2018
Contact Info:
Guildhall Faculty Search Committee:
5232 Tennyson Parkway, Building 2
Plano, Texas 75024
972-473-3503