Cinematic Lighting Artist
Description
Cinematic Lighting Artist
Responsibilities:
- Develop character and environment lighting schemes to create visually compelling and awesome looking cinematics
- Create compositing flows in Digital Fusion to deliver finished cut scenes
- Work with modelers, animators, texture and FX artists to optimize the visual look of the cinematic
- Works with level lighter to ensure integration with gameplay
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- Proven industry experience in Film or Games generating final picture
- General competency in Autodesk Maya and knowledge of Global Illumination
- Proficiency utilizing a node based compositing package
- Excellent problem solving skills and the ability to work with minimal supervision
- Thorough understanding of direct/indirect light, luminance/exposure and color-theory
- Some experience with generating light-maps, pre-lighting or baked lighting is desired
- HDR Tone mapping experience desired
As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.
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