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Mr. X

Toronto, Ontario - Canada
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Creature FX Artist

Description

Building on our production workflows, the Creature FX artist, working under the direction of the Creature CG Supervisor, will develop and design convincing performance, look and movement through a wide variety of high quality cloth, hair and RBD simulations. Our CFX artists are a balance of technical and creative who are engaged from solution inception through to sims to finaling.


Work closely with CG supervisors to develop best approaches for technical challenges associated with creature simulations.
Collaborate with Assets, Rigging, and Animation teams to create efficient physically-based simulations.
Help develop tools and maintain best practices associated with character simulation.
Help develop and support character motion and deformation systems; secondary dynamics systems.
Perform tasks such as finaling, cloth setup, cloth sims, hair setup, hair sims and various RBD setups and sims.
Work with production management to prioritize tasks.
Lead by example, foster a good working atmosphere and ethics.

QUALIFICATIONS
Knowledge of Maya (Houdini would be a bonus) .
Knowledge of cloth and hair solvers e.g. Maya's Nucleus, Xgen, (Yeti and Houdini's WireSolver would be a bonus).
Knowledge of Ziva Dynamics would be a bonus.
Knowledge of Python and Mel (C++ would be a bonus).
Strong understanding of both Facial and Figure Anatomy - biped and quadruped.
General understanding of physics and mathematics.
Preferably 1+ years experience in a VFX environment.
Previous education or experience with Rigging and Modeling is welcome.

If you are passionate about Creature FX, apply now. All levels are welcome!

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