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Skydance Interactive

Marina Del Rey, California - United States
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Systems Designer

Description

Skydance Interactive is seeking a skilled and enthusiastic Systems Designer to work on our unannounced VR title. Our ideal candidate is a self-motivated team player that is passionate about working in VR. You will be responsible for iterating and implementing game design systems while working in a close knit team of designers, artist and programmers.


Skills we look for:

  • Experience designing and scripting enemy AI and complex combat systems

  • Ability to work hand-in-hand with level designers to intricately interweave mechanics and layout

  • Create and maintain easy to follow design documentation

  • Prototype and showcase gameplay systems and features to enhance gameplay experiences

  • Coordinate with all disciplines to implement the best use of systems during the gameplay

  • Collaborate with designers, engineers, artists and animation to implement and tune all gameplay systems

  • Build and tune mechanics and systems to provide tools to play the game in various, compelling ways.

  • Experience with scripting in visual languages

  • Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them

  • Experience with game engines and tools, such as Unity or Unreal

  • VR experience or passionate about working in a VR studio

  • College degree or equivalent  professional work/experience.

  • Avid gamer

  • 3+ years experience in the games industry

  • Minimum of 2 professional titles shipped (AAA a plus)


Pluses:

  • Experience with UE4 behavior tree is a plus

  • Experience with UE4 blueprint

  • Experience with object-oriented programming, and/or javascript



Please link portfolio, if available


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