Animator (Temp)
Description
Summary of Position:
Netherrealm Studios, a division of WB Games Inc.,
seeks a Mid-level Artist/Animator to work closely with the lead animators to
maintain and create high quality animations for both real time in game movement
and pre-rendered animatics, as well as knowledge and skills to operate motion
capture sessions. Assists leads in helping define process and pipelines along
with aesthetic goals in conjunction with operating and helping capture and
solve motion capture data.
Job Responsibilities:
- Responsible
for animating 3D character models in a realistic game, including working with
motion capture data, hand key frame animations and facial/lip synch
animations.
- Responsible
for operating the Optitrack mocap system as well as ability to assist cleaning
data in Motive.
- Participates in departmental meetings to share
personal ideas and define the look and feel of areas and characters.
- Animation
Bug fixing
- Work with engineers
and designers to prototype new game features
Job Qualifications:- Must
have shipped at least one game in a mid-level or senior animation position
- 5+
years game industry experience or related entertainment industry experience
- Brings
high level of artistic / animation accomplishment to the solution of artistic
problems.
- Proven
Key Framing Knowledge and Skill set
- Worked with Motion Capture Data, operated or been
involved in mocap sessions
- Determines
the best method of completing tasks that fall within the scope of normal
responsibilities.
- Has
development experience with a proven track record of contributions.
- Minimum of 2-year 2D/3D art degree with
an emphasis in character keyframe animation or equivalent work experience.
- A
degree with an emphasis on animation desired
- Typically
has participated in all phases of full-cycle game development
- Excellent communication, interpersonal,
and organizational skills.
- Ability to work well under pressure and
deadlines.
- Must be proficient in one or more types
of 3D software but Primarily Motion Builder (Maya, 3D Studio Max, Vicon Blade,
Optitrack Motive etc.).
- Must have a decent understanding of MEL/Python
or Maxscript.
- Takes
initiative in pursuing new assignments. May pursue new assignments and identify
tasks.
- A
portfolio demonstrating proficiency in Animation is required.
- Ability
to give and take direction well
- Strong
technical problem solving skills
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation, gender identity or any other category protected by law. |
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