Cinematic Animator
Description
We are looking for a Cinematic
Animator to work on our next exciting project. As a Cinematic Animator,
you will interact directly with some of the best artists, designers, and
engineers in our industry.
The ideal candidate should have a strong
understanding of the Animation Principles and an acute sense of timing and
weight. You must have experience with motion-capture editing techniques.
Animators in this role will be assigned to the
Cinematics team with the potential to work with the AI team as well.
A successful Animator is expected to
demonstrate a passion for developing high quality games and animations. You are
self-motivated, open to learning and expanding your knowledge.
What
you’ll be doing:
• Work directly with the
department Lead and Senior Animators as well as Designers to identify and
execute on the animation needs of the game.
• Plan, animate, implement and
support complex scenes and sequences using motion capture data and/or keyframing.
• Produce facial animation
using motion capture data and/or keyframing.
• Follow group standards and
best practices.
• Collaborate effectively with
other disciplines including art, design, and audio.
• Manage day-to-day
development issues; identify problems and drive creative solutions to fix them.
• Motion capture planning and
assist in directing Stunt Actors for motion capture
The
skills/experience you'll need:
• 2 - 3 Years Animation
experience in the game industry with at least one shipped title.
• Experience with Motion
Capture.
• Experience with Motion
Builder a plus.
• Strong sense of timing and
weight
• A positive attitude and
ability to work on a multi-discipline team.
• Passion for developing high
quality games and animations
• Detail oriented and
organized. Excellent communication skills.
• The ability to voice an idea
and opinions in a constructive and collaborative manner.
This Job is no longer active!