Unreal Engine 4 - Technical Artist
Description
Unreal Engine 4 - Technical Artist
DESCRIPTION
Mavericks is looking for a Technical Artist with a
focus in Unreal Engine 4 (UE4) and other significant experience with
game engines. You will be collaborating with our technology team in
developing new tools and methodologies to deliver top quality
productions using UE4.
Responsibilities:
- Support integration of assets by artists;
- Create materials, visual effects and shaders;
- Work with vfx crew and establish a collaborative pipeline/workflow where assets can be shared
- Source and implement solutions to technical problems;
- Work on real-time performance optimizations;
- Develop tools, blueprints and scripts to optimize the production pipeline;
- Collaborate with the Technology team to define requirements for various production tools;
- Help define, manage and document workflows for real-time animation productions;
- Participate in establishing the optimum pipeline for real-time animation productions.
Required Qualifications:
- Minimum of 2 years professional experience with Unreal Engine 4;
- Experience and excellent knowledge in editing materials, lights and creating special effects in UE4;
- Ability to think creatively and solve technical problems;
- Demonstrate logical thinking when solving problems;
- Excellent communication skills, both technically and creatively;
- Prior experience with vfx on-set experience is an asset
Please send your resume and showreel (if applies) with breakdown via email to jobs@mavericks-vfx.com with the subject line:
Unreal Engine 4 - Technical Artist
This Job is no longer active!