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FuseFX – Atlanta

Atlanta, Georgia - United States
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CG Generalist/Unreal Artist

Description


 

FuseFX has an opening in Atlanta! We have opportunities at our studio for an experienced and talented CG Generalist/Unreal Artist with a background in television and/or feature film VFX.

Generalists are responsible for completing many tasks in 3D: animation, modeling, rigging, etc. This position involves adapting to the needs of a project as it progresses and potentially pivoting between roles for different projects.

FuseFX is an Emmy-award winning visual effects and animation studio focused on producing photo-real digital effects for feature film, episodic television, and commercials.

Responsibilities:

  • Comfortable completing a diverse array of 3D tasks, including; animation, modelling, rigging, texturing, shading, lighting, rendering, effects, scripting, and tracking. Familiarity with compositing basics is a plus.

  • Able to work autonomously in a fast-paced environment to deliver consistently high-quality work and troubleshoot technical problems on assigned shots.

  • Interface effectively with artists in other departments to ensure the seamless integration of work between disciplines, for example communicating frequently with Nuke Compositors assigned to the same shots.

  • Sharp organizational and time management skills, able to engage in varied projects simultaneously while maintaining meticulous attention to detail and working towards deadlines.

  • Maintain a desire to deliver consistently highly quality aesthetic and technical work, while encouraging those around you to strive for the same standards.

 

 Traits of a successful FuseFX CG Generalist:

  • Strong technical knowledge of various aspects of CG at an advanced level.

  • Advanced working knowledge of Unreal Engine.

  • Thorough understanding of directory structure, file formats, naming conventions, scripts, automation tools, automated dailies.

  • Experience embracing the balance of quality and time constraints.

  • Strong creative abilities including understanding of color theory, motion and lighting principles.

  • Positive attitude and team motivator

  • Working Knowledge of several of the following tools:

     

    • Maya, 3DS Max

    • Vray, Redshift, Clarisse

    • Zbrush, Mudbox

    • Substance Painter/Designer, Mari

    • Nuke

    • 3DEqualizer or Syntheyes

    • ptGui, Agisoft Photoscan, Reality Capture

     
    Nothing in this job description restricts the Company’s right to assign or reassign duties and responsibilities to this job at any time. The Company prohibits discrimination in employment against otherwise qualified applicants because of a physical or mental disability and will make reasonable accommodations to enable qualified persons with known disabilities to perform the essential functions of their job consistent with applicable law. The Company will consider qualified applicants with criminal histories in a manner consistent with applicable law.