Sr. Texture Painter
Description
Must be capable of a variety of texture styles
from photo realistic to painterly for a wide range of commercial, feature and
episodic television projects. The ideal candidate will be critical with his or
her own work, must follow reference material exactly, must be organized and
have the ability to problem solve, be creative, and work within a team.
- Deliver
high quality digital texture files to lighters and collaborate in testing
- Collaborate
and bring creativity to a team of artists, lighters and modelers
- Meet
schedules and artistic guidelines under deadline
- Duplicate
the reference material and concept art onto your texture maps
- Adhere
to any specifics a job defines, i.e. call times etc.
- Innovate,
problem solve, and maintain an efficient, streamlined workflow.
- Possess
a full understanding of map properties in relation to surfaces and
lighting
Requirements
- **Minimum
of 2 years of prior feature film visual effects experience required**
- **Organic
texture experience required**
- Excellent
work ethic
- Experience
with Mudbox, ZBrush, BodyPaint and Photoshop
- Ability
to create high quality texture maps, including supporting maps (specular,
displacement, etc).
- Knowledge
of 3D design parameters with an understanding of lighting and
modeling
- Excellent
artistic and painting skills, including in-depth understanding of color
theory and application
- Strong
knowledge of 3D animation and interactive entertainment forms
- Excellent
communication, interpersonal, and organizational skills
- Ability
to rapidly learn and assimilate new technologies
- Demonstrate
ability to work with a high degree of self-direction
- Be
self-managed and self-motivated.
- Demonstrate
a history of consistent high-end aesthetic and technical execution
This Job is no longer active!