Sr. Texture Painter

Description

Must be capable of a variety of texture styles from photo realistic to painterly for a wide range of commercial, feature and episodic television projects. The ideal candidate will be critical with his or her own work, must follow reference material exactly, must be organized and have the ability to problem solve, be creative, and work within a team.

  • Deliver high quality digital texture files to lighters and collaborate in testing
  • Collaborate and bring creativity to a team of artists, lighters and modelers
  • Meet schedules and artistic guidelines under deadline
  • Duplicate the reference material and concept art onto your texture maps
  • Adhere to any specifics a job defines, i.e. call times etc.
  • Innovate, problem solve, and maintain an efficient, streamlined workflow.
  • Possess a full understanding of map properties in relation to surfaces and lighting

Requirements

  • **Minimum of 2 years of prior feature film visual effects experience required**
  • **Organic texture experience required**
  • Excellent work ethic
  • Experience with Mudbox, ZBrush, BodyPaint and Photoshop
  • Ability to create high quality texture maps, including supporting maps (specular, displacement, etc).
  • Knowledge of 3D design parameters with an understanding of lighting and modeling  
  • Excellent artistic and painting skills, including in-depth understanding of color theory and application
  • Strong knowledge of 3D animation and interactive entertainment forms
  • Excellent communication, interpersonal, and organizational skills
  • Ability to rapidly learn and assimilate new technologies
  • Demonstrate ability to work with a high degree of self-direction
  • Be self-managed and self-motivated.
  • Demonstrate a history of consistent high-end aesthetic and technical execution

Desired Skills / Extras

  • Interest and ability to mentor artists
  • Promote interdepartmental collaboration and technical advances
  • Demonstrate traditional art, perspective, and design skills

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