Sr. Texture Painter
Must be capable of a variety of texture styles
from photo realistic to painterly for a wide range of commercial, feature and
episodic television projects. The ideal candidate will be critical with his or
her own work, must follow reference material exactly, must be organized and
have the ability to problem solve, be creative, and work within a team.
high quality digital texture files to lighters and collaborate in testing
and bring creativity to a team of artists, lighters and modelers
schedules and artistic guidelines under deadline
the reference material and concept art onto your texture maps
to any specifics a job defines, i.e. call times etc.
problem solve, and maintain an efficient, streamlined workflow.
a full understanding of map properties in relation to surfaces and
of 2 years of prior feature film visual effects experience required**
texture experience required**
with Mudbox, ZBrush, BodyPaint and Photoshop
to create high quality texture maps, including supporting maps (specular,
of 3D design parameters with an understanding of lighting and
artistic and painting skills, including in-depth understanding of color
theory and application
knowledge of 3D animation and interactive entertainment forms
communication, interpersonal, and organizational skills
to rapidly learn and assimilate new technologies
ability to work with a high degree of self-direction
self-managed and self-motivated.
a history of consistent high-end aesthetic and technical execution
This Job is no longer active!