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Sony Pictures Imageworks Canada

Vancouver, British Columbia - Canada
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Technical Animator: Pipeline

Description

Creates, develops and refines all technical aspects of the Maya animation production pipeline.  This entails developing and supporting procedures and tools to allow for a streamlined and efficient animation pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, and general shot asset management. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various pipeline solutions

Requirements

Knowledge of applicable software platforms including LINUX,UNIX, Maya, shell and Python scripting language. Strong knowledge of 3D programming. 2-5+ years production experience, feature film experience highly desirable.

Desired Skills / Extras

Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and/or background or experience in computer science which shows a thorough understanding of software development and practical techniques for the implementation, application, and maintenance of software systems.

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