3D Generalist (Maya)
This position is for our Toronto office.
- Minimum 3 years of experience using Maya in Production.
- Ability to design solutions for particle effects, fluid dynamics, RBDs and cloth simulations in Maya.
- Knowledge of Max and/or Houdini is a plus.
- Extensive Knowledge of lighting/Rendering in Maya. (Vray is a plus).
- Familiarity with programming languages such as Mel and Python.
- Thorough knowledge and understanding of visual effects pipelines, production and implementation is key, as well as the ability to work well in a team.
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