Job Duties(s): AI / Pathfinding Systems / Collision, Animation Programming, Development Cycle Completion, Game Engine, Gameplay / Logic / FX, Low Level / Microcoding, Math / Physics / Algorithms, Memory Management, Prototyping / Concepting, Realtime Programming, Scripting / Programming, Technical Design / Doc., Tools / API's / Plug-In's, UI / Front End / HUD
Software Utilized: C++, C, Visual C++, MS Word, MS Excel, Windows, MS Outlook, Mobile, FTP, Visual Studio
Platform(s): iPhone, Mobile, Prototype, Tools / Utilites
Genre(s): 1st Person, 3rd Person, ACTION, ADVENTURE, Board, Card/Casino, Casual Games, Classic Arcade, Compilation, DRIVING / RACING, Educational / Exploration, FAMILY, Fantasy, FIGHTING, Fishing, Futuristic, GAME ENGINE, Hunting, Medieval, Military / Combat, Pinball, PLATFORM, Prototype, PUZZLE, RTS, Sci-Fi, Serious Games, SHOOTER, SIMULATION, SPORTS, Tool / Library, Tools & Utilities, Turn-Based, Unannounced Genre, Urban, Various Genres, XTREME SPORTS
Bonus Eligibility: Yes
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately