NVIDIA Company Logo

NVIDIA

Santa Clara, California - United States
View all jobs at this company »

WORKSTATION DEVTECH SOFTWARE ENGINEER

Description

WORKSTATION DEVTECH SOFTWARE ENGINEER #1621872 To lead the industry in High Performance Visual Computing, NVIDIA is building a team with a unique and critical position within the company and is looking for passionate world-class software engineers. In this role, you will open up new domains of application for GPUs by researching and developing GPU computing algorithms and visualization using OpenGL and Compute. You will driving adoption and education for programming GPUs with key application developers, ensuring best possible performance of GPU computing applications on current and next-generation architectures The main responsibilities entail educating developers on latest NVIDIA technologies, working with key developers on their current and future applications, and closely collaborating with the architecture and software teams at NVIDIA to influence the design of next-generation architectures. Application domains include CAD, DCC, media and entertainment, ray tracing, high performance computing, medical imaging, image processing, computer vision, as well as GRID computing. MINIMUM REQUIREMENTS: - Strong knowledge of C/C++, programming techniques, and algorithms - Strong mathematical fundamentals, including linear algebra and numerical methods - Familiar with CPU system architecture and OS fundamentals - Experience with GLSL, HLSL, and parallel programming (CUDA or OpenCL) a plus, - Degree in Computer Science, Engineering, Physics, or Mathematical field (BS minimum, MS or PhD preferred) - Good communication skills - Good problem solving skills - Some travel to conferences and for on-site visits with developers will be required EOE

This Job is no longer active!