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BioWare Corp.

Edmonton, Alberta - Canada
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Senior Environment Artist

Description

Senior Environment Artist - BioWare Edmonton

BioWare Edmonton is looking for a senior level 3D artist with meticulous modeling and texturing abilities for an environment art position. The successful applicants must:

- Show an understanding of color theory, and be able to create balanced and appealing color palettes
- Understand the aesthetics of environment, function vs. form relationships, as well as what makes a game level fun and intriguing
- Be a good communicator
- Work well in a team spanning artists, programmers, and designers
- Be able to teach and be taught
- Architectural and drafting experience is an asset, as is previous game industry experience and level design.

Duties/Responsibilities

- Create models of 3D environments, map predefined textures, and create new textures.
- Closely follow art and design concepts.
- Adhere to the defined technical limitations and constraints when building your level.
- Test and troubleshoot areas that are not working in the game engine and proactively fix them.
- Be creative and anticipate needs toward your level’s design.
- Participate in critiquing your work and the work of others.
- Communicate deadlines and difficulties to your art director.
- Communicate and work with the designers and programmers to make the level playable and enjoyable.
- Be meticulous and organized in the approach to the tasks, files and storage of the material.
- Be enthusiastic and ready to take on challenges.
- Maintain pacing in situations of intense schedules.
- Performs other duties as required.

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