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Industrial Light & Magic

San Francisco, California - United States
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Animation Assistant

Description

The Assistant Animator contributes to the creation of high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.

* Responsible for the successful animation of shots on a specific project
* Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
* Facilitates the publishing of Animators work down the pipeline.
* Assists in maintaining Asset congruency to current releases in Animator's shots.
* Responsible for Mocap processing in shot production and cycle creation.
* Day-to-day responsibilities/tasks include:
o Animating entry-level shots
o Creating Animation Cycles
o Creating polish animation for shots (This could include doing finger, toes, ear, tail, and wing animation, cleaning up contact sliding, body penetrations, tweaking arcs etc)
o Processing Mocap performances onto show Assets
o Blending Mocap animation performances and adding Polish to said performances (This could include fixing penetrations, adding finger and hand animation, exaggerating key poses etc)
o Uploading Cleaned mocap, and cycle animation to the MotionDataBase
o Updating Animators shotfiles with newly released assets
o Problem solve and fix any issues that may arise from updating assets in Animators shotfiles. (This could include constraint blending fixes, global positioning fixes etc)
o Setting up animation scene files
o Maketaking Animators in progress or finalled work
o Rendering movies for dailies

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