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NetherRealm Studios

Chicago, Illinois - United States
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Senior Artist, UI

Description

SUMMARY OF POSITION

NetherRealm Studios, a division of WB Games Inc., seeks a UI Artist to work with our UI/UX team to create and maintain high quality assets for our Console games. The UI Artist is responsible for visual and interaction design that adheres to a cohesive style guide and maintains consistency throughout visual elements and behaviors. The candidate will work with a variety of team members to design, create, implement and optimize UI assets for our AAA titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, and presenting game information in a clear and understandable manner. The UI Artist must be able to work with industry standard tool sets and software to ensure a high level of fit and finish to all UI elements.

Working with other UI Artists, as well as the UI Lead, Art Directors, Producers, Programmers, UX Designers, and Game Designers, the UI Artist will help design and shape the visual and interactive aspects of the game’s interface needs. This may also include UI workflow optimizations and developing new techniques for visual display and information presentation.

JOB RESPONSIBILITIES

  • Collaborate with UX designer to determine functionality and usability requirements.
  • Design and create UI components (ex. menus, stats and inventory screens, in-game HUD elements, etc.) from Visual Comps to completed Features.
  • Collaborate and communicate with art directors, UI lead, UX designer, game designers, producers & programmers in the creation and implementation of the game UI.
  • Test functionality and bug fixing to ensure work is end user ready.
  • Contribute to the design and streamlining of UI tools and processes.
  • Other duties as assigned.
JOB REQUIREMENTS
  • Degree in Graphic Design, Human-Computer Interaction, Interactive Media or equivalent work experience as a User Interface artist.
  • 5+ years professional experience in Visual/User Interface Art with a strong portfolio.
  • Experience creating assets and styles for User Interfaces on at least one published game, console preferred, having completed an entire development cycle.
  • Strong knowledge of user interface design, interaction design, information architecture, and the ability to generate design ideas.
  • Extensive experience with 2D art and authoring tools like Flash, Photoshop, and Illustrator, AfterEffects a plus.
  • Strong interpersonal and team skills.
  • Experience using Unreal Engine or other game engine a plus.
  • Experience with 3D a bonus.
  • Skills in CSS, Actionscript, Javascript and HTML a plus.
  • Strong traditional art skills a bonus.
  • Ability to work well in a team environment and redo/iterate work until it's right.
  • Task driven, self-motivated and proactive.
  • Quick learner, able to rapidly pick up new software and workflow pipelines.
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

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