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INDUSTRY: Video Games / Entertainment Software
OCCUPATION: Engineer / Programmer
(INACTIVE - 9/10/2008 )

Game Programmer ( Tools)

El Segundo, California - United States

Job Duties(s): Game Engine, Tools / API's / Plug-In's
Platform(s): PS3, XBOX 360, XBOX Live, Wii
Bonus Eligibility: Yes
Relocation: Yes
Required Work Auth.: United States
Start Date: Immediately
 
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JOB DESCRIPTION AND RESPONSIBILITIES:
Digital Artist Management is currently assisting a high profile game development studio in their search for a solid Tools Programmer for a new original franchise for the next generation consoles. This group already employs a solid programming staff, but they are looking for a few more additions to ensure it remains second to none.

This developer is located in a prime metropolitan area. They are committed to supplying its team with the best resources available as well as providing excellent salaries, bonuses, benefits and relocation assistance (if necessary).

This programmer will play a significant role in executing the vision of this next generation IP.
REQUIREMENTS:
GAME PROGRAMMER

Requirements
• MUST HAVE 3+ YEARS OF GAME INDUSTRY OR RELATED PROGRAMMING EXPERIENCE
• Develop file formats for game engine
• Knowledge of 3D Studio MAX SDK, Win32 SDK, MFC
• Design tools and plug-ins to maximize efficiency of asset creation.
• Implement the Following:
- Windows-based tools for art pipeline and asset management
- Platform-based tools for art pipeline
- Plug-ins for 3rd party content creation applications
• Develop solutions for unforeseen design problems
• Share knowledge and help solve problems with other team members
• Visual C++ (and/or .NET), object oriented and ANSI C
• Managed C++/C# experience (.NET Framework)
• Awareness of current trends in tools and development