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INDUSTRY: Animation & VFX / Television / Film
OCCUPATION: Art / Animation / Graphic Design
(ACTIVE - 10/2/2009 )

SR. TECHNICAL ARTIST

Slash FX

San Francisco, California - United States

Project:  SR. TECHNICAL ARTIST
Genre(s): Animation (2D), Animation (3D)
Software Utilized: 3D Studio Max, MAYA, C++, Perl, Python, HTML, MELScript, Lua, CSS, Houdini, MySQL, JavaScript, ZBrush, Windows, Visual Studio, Mac OS X
Bonus Eligibility: No
Relocation: No
Start Date: Immediately
Required Spoken Language(s): English
Required Work Auth.: United States

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JOB DESCRIPTION AND RESPONSIBILITIES:
Location: San Francisco, CA
Onsite Contract Employment to start with good potential to convert to permanent employment

Job Summary:
The Technical Artist will combine technical ability with an artistic eye and be someone with a passion for innovating at the threshold of art and technology. It’s an individual who finds true excitement working on both artistic and technical projects with the proficiency in both to match. Ideally, this individual has a bachelors in a CG Art discipline (texturing, modeling, or animation), along with a bachelors in Computer Science or Engineering, and demonstrates a high degree of competency in both. If asked to code or script, while at the same time animate or model – they can.
REQUIREMENTS:
Preferred Skills:
5+ years industry production experience – combined VFX and Games experience is ideal
Working knowledge of all aspects of Maya, from modeling to texturing to scripting
Comfortable with a variety of scripting languages – Perl, Python, MEL, C++, Lua
Comfortable using MS Visual Studio 2003, and familiar with at least 1 programming language (C++ preferred)
Artistic ability with either modeling, texturing, or animation demonstrated via a demo reel and/or portfolio
DESIRED SKILLS AND PLUSES:
Bonus Skills:
Comfortable with 3DS Max and/or Zbrush
Maya API programming experience
Working knowledge of Perforce SCM
C#, MySQL, Javascript, HTML, CSS
Previous experience with Houdini and/or HScript
Experience and ability in film projects and/or cinematics production a plus