Within the last year
Environment Artist, Texture Artist, Unity 3D Layou
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Specialized in environments and props. Creating models, textures, and associated maps, terrain maps, asset layout and lighting for various projects.
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50000
Full-time / Onsite
Immediately
United States
Indiana University Bloomington Bachelors Degree
Webster University
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| General Experience: Video Games / Entertainment Software - Art / Animation / Graphic Design and Animation & VFX / Television / Film - Art / Animation / Graphic Design |
| After Effects - Since: 2004 |
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| Video Editing / Processing |
Advanced |
| Corel Paint - Since: 2008 |
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| Conceptual / Illustration |
Intermediate |
| DVD Studio Pro - Since: 2004 |
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| Video Editing / Processing |
Advanced |
| Final Cut Pro - Since: 2003 |
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| Video Editing / Processing |
Advanced |
| MAYA - Since: 2004 |
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| LIGHTING |
Junior |
| Animation (Object) |
Intermediate |
| Modeling (Low Poly) |
Intermediate |
| Modeling (High Poly) |
Intermediate |
| Modeling (Objects / Worlds / Environments) |
Intermediate |
| Texture Mapping |
Intermediate |
| Photoshop - Since: 2003 |
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| Texturing / 2D / Painting |
Advanced |
| Conceptual / Illustration |
Intermediate |
| Modeling (High Poly) |
Intermediate |
| Video Editing / Processing |
Advanced |
| ZBrush - Since: 2009 |
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| Modeling (Objects / Worlds / Environments) |
Intermediate |
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| Animation (Object) |
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| MAYA |
Advanced |
2004 |
| Conceptual / Illustration |
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| Photoshop |
Advanced |
2003 |
| Corel Paint |
Junior |
2008 |
| LIGHTING |
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| MAYA |
Advanced |
2004 |
| Modeling (High Poly) |
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| MAYA |
Advanced |
2004 |
| Photoshop |
Advanced |
2003 |
| Modeling (Low Poly) |
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| MAYA |
Advanced |
2004 |
| Modeling (Objects / Worlds / Environments) |
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| ZBrush |
Novice |
2009 |
| MAYA |
Advanced |
2004 |
| Texture Mapping |
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| MAYA |
Advanced |
2004 |
| Texturing / 2D / Painting |
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| Photoshop |
Advanced |
2003 |
| Video Editing / Processing |
|
| DVD Studio Pro |
Advanced |
2004 |
| Final Cut Pro |
Intermediate |
2003 |
| After Effects |
Intermediate |
2004 |
| Photoshop |
Advanced |
2003 |
| DVD Studio Pro |
Advanced |
2004 |
| Final Cut Pro |
Intermediate |
2003 |
| Photoshop |
Advanced |
2003 |
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iClips Network LLC, St. Louis, Missouri |
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| (None) |
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Environment Artist, Texture Artist, Unity3d Layout & Lighter
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09/2007-Present
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Latitudes - 3D games/environments
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| Environment Artist, Texture Artist, Unity3d Layout & Lighter Job Duties:
Conceptual Development / Illustration, Modeling (Low Poly), Modeling (Objects / Worlds / Environments) , Texture Mapping, Texturing / 2D / Painting, Lighting,
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Software Used: Corel Paint, MAYA, Photoshop, ZBrush
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| Summary: We also use the Unity 3D engine |
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Over the Edge Productions, Saint Louis, Missouri |
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| (None) |
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Freelance 3D Artist
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11/2006-03/2009
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| Freelance 3D Artist Job Duties:
Modeling (High Poly), Animation (Object), Video Editing / Capture / Processing,
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Software Used: After Effects, Final Cut Pro, MAYA, Photoshop, DVD Studio Pro
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| Summary: Created various assets depending on what the project needed. Video editing, animated logos, & product models. |
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Forever Studios, Clayton, Missouri |
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| (None) |
Hybrid Arts Lab, Bloomington, Indiana |
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| (None) |
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Modeler, Texture Scene Designer
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06/2004-06/2005
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Cabinet of Dreams(Linux) - Educational / Exploration - Completed
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| Modeler, Texture Scene Designer Job Duties:
Modeling (Low Poly), Texture Mapping, Texturing / 2D / Painting,
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Software Used: MAYA, Photoshop
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| Summary: The project featured objects from the Indianapolis Museum of Art's Chinese in their own imaginative environments. Patrons of the IMA were able to view and explore these objects and environments on a stereoscopic screen in a special exhibit. |
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