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Craig Strubing  
St. Louis, Missouri United States
View Personal Summary » Within the last year
Environment Artist, Texture Artist, Unity 3D Layou
iClips Network
Saint Louis, Missouri United States
Des. Sal.: 50000
Des. Wrk Status: Full-time / Onsite
Available: Immediately
Work Auth.: United States
Education:
Indiana University Bloomington
Bachelors Degree 

Webster University

General Experience: Video Games / Entertainment Software - Art / Animation / Graphic Design and Animation & VFX / Television / Film - Art / Animation / Graphic Design
Skill By Software Skill Level Software By Skill Skill Level Used Since
After Effects - Since: 2004  
Video Editing / Processing Advanced
Corel Paint - Since: 2008  
Conceptual / Illustration Intermediate
DVD Studio Pro - Since: 2004  
Video Editing / Processing Advanced
Final Cut Pro - Since: 2003  
Video Editing / Processing Advanced
MAYA - Since: 2004  
LIGHTING Junior
Animation (Object) Intermediate
Modeling (Low Poly) Intermediate
Modeling (High Poly) Intermediate
Modeling (Objects / Worlds / Environments) Intermediate
Texture Mapping Intermediate
Photoshop - Since: 2003  
Texturing / 2D / Painting Advanced
Conceptual / Illustration Intermediate
Modeling (High Poly) Intermediate
Video Editing / Processing Advanced
ZBrush - Since: 2009  
Modeling (Objects / Worlds / Environments) Intermediate
Animation (Object)  
MAYA Advanced 2004
Conceptual / Illustration  
Photoshop Advanced 2003
Corel Paint Junior 2008
LIGHTING  
MAYA Advanced 2004
Modeling (High Poly)  
MAYA Advanced 2004
Photoshop Advanced 2003
Modeling (Low Poly)  
MAYA Advanced 2004
Modeling (Objects / Worlds / Environments)  
ZBrush Novice 2009
MAYA Advanced 2004
Texture Mapping  
MAYA Advanced 2004
Texturing / 2D / Painting  
Photoshop Advanced 2003
Video Editing / Processing  
DVD Studio Pro Advanced 2004
Final Cut Pro Intermediate 2003
After Effects Intermediate 2004
Photoshop Advanced 2003
DVD Studio Pro Advanced 2004
Final Cut Pro Intermediate 2003
Photoshop Advanced 2003
Work Experience
iClips Network LLC, St. Louis, Missouri
(None)
Environment Artist, Texture Artist, Unity3d Layout & Lighter
09/2007-Present 
Latitudes - 3D games/environments
Environment Artist, Texture Artist, Unity3d Layout & Lighter Job Duties:  Conceptual Development / Illustration, Modeling (Low Poly), Modeling (Objects / Worlds / Environments) , Texture Mapping, Texturing / 2D / Painting, Lighting,
Software Used: Corel Paint, MAYA, Photoshop, ZBrush
Summary:  We also use the Unity 3D engine  


Over the Edge Productions, Saint Louis, Missouri
(None)
Freelance 3D Artist
11/2006-03/2009 
Freelance 3D Artist Job Duties:  Modeling (High Poly), Animation (Object), Video Editing / Capture / Processing,
Software Used: After Effects, Final Cut Pro, MAYA, Photoshop, DVD Studio Pro
Summary:  Created various assets depending on what the project needed. Video editing, animated logos, & product models.  


Forever Studios, Clayton, Missouri
(None)
Digital Video Editor
05/2006-11/2007 
Forever Studios
Digital Video Editor Job Duties:  Video Editing / Capture / Processing,
Software Used: Final Cut Pro, Photoshop, DVD Studio Pro
Summary:    


Hybrid Arts Lab, Bloomington, Indiana
(None)
Modeler, Texture Scene Designer
06/2004-06/2005 
Cabinet of Dreams(Linux) - Educational / Exploration - Completed
Modeler, Texture Scene Designer Job Duties:  Modeling (Low Poly), Texture Mapping, Texturing / 2D / Painting,
Software Used: MAYA, Photoshop
Summary:  The project featured objects from the Indianapolis Museum of Art's Chinese in their own imaginative environments. Patrons of the IMA were able to view and explore these objects and environments on a stereoscopic screen in a special exhibit.