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Mr. Kyle Havrilesko  
Winter Park , Florida United States
View Personal Summary » Within the last year
Studio Artist / Modeling Lead
Burning Dog Entertainment
 
Des. Sal.: 25000
Des. Wrk Status: Any / Open
Available: Jan 2013
Work Auth.: United States
Education:
Full Sail University
Bachelors Degree 

Apopka High School
High School Diploma 

General Experience: Animation & VFX / Television / Film - Art / Animation / Graphic Design and Video Games / Entertainment Software - Art / Animation / Graphic Design
General Software: Final Cut Pro (Intermediate), 3D Coat (Intermediate), Sculptris (Intermediate), Crazy Bump (Intermediate), Photoshop (Junior), Photoshop (Junior), MAYA (Junior), MAYA (Junior), Python (Junior), Alchemy (Junior), ZBrush (Junior), ZBrush (Junior), Nuke (Junior), MEL Script (Junior), MEL Script (Junior), MEL Script (Junior), MEL Script (Junior), Photoshop (Novice), ZBrush (Novice)
Skill By Software Skill Level Software By Skill Skill Level Used Since
MAYA - Since: 2010  
Sets & Props Junior
Mapping Junior
Photoshop - Since: 2010  
Sets & Props Junior
Mapping Junior
ZBrush - Since: 2010  
Sets & Props Junior
Mapping Junior
Mapping  
ZBrush Junior 2010
MAYA Junior 2010
Photoshop Junior 2010
Sets & Props  
ZBrush Novice 2010
MAYA Junior 2010
Photoshop Novice 2010
Work Experience
Full Sail University, Winter Park, Florida
(Animation & VFX / Television / Film)
Finals Department Character Modeling Intern
08/2011-04/2012 
Finals Department
Finals Department Character Modeling Intern Job Duties:  Mapping , Rigging (Facial), Texturing 3D, Sets & Props,
Software Used: ZBrush, MAYA, Photoshop, MEL Script
Summary:  Create assets for instructors and students to utilize for education and tools to develop students talents for demo reel production while participating in self-challenging exercises and critiquing students work throughout the end of their education.  

Studio Artist
Software Used: MEL Script
Summary:  Specialized Lab Aid in charge of education in the Fine Arts department courses at Full Sail University  


Mountainwheel Games,
(Animation & VFX / Television / Film)
Character Artist
10/2011-01/2012 
Dead Man Zand(Unannounced, PC) - 1st Person, 3rd Person, ACTION, ADVENTURE
Character Artist Job Duties:  Modeling (Character), Rigging (Character), Texture Mapping, Modeling (Low Poly), Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting,
Software Used: ZBrush, MAYA, Photoshop
Summary:  Character Artist in charge of modeling, mapping, texturing, and preparing 3D characters for rigging and animation with in the video game using correct topology for proper deformation and optimized quality for quick rendering.  


Burning Dog Entertainment ,
(None)
Modeling Lead
Origins of Malu
Modeling Lead Job Duties:  Conceptual Artist, Modeling (Character), Modeling (Low Poly), Modeling (Objects / Worlds / Environments) , Project Management, Texturing / 2D / Painting,
Software Used: MEL Script
Summary:  Modeling high priority assets and maintaining coordination within the modeling department.