Senior Level Artist
Description
KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECTS IN A WAY THAT'S CAPTIVATING, EASY-TO-DIGEST, AND ENTERTAINING FOR ALL AGES.
At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.
We aspire to bring people together through engaging media experiences and by building strong communities.
Want to build a unique, vast and breathtaking world for a highly ambitious AI-driven MMO simulation game?
Klang is looking for a Senior Level Artist who enjoys a collaborative and creative work environment to join us in one of the most exciting cities on the planet!
What You’ll Do
- Collaborate closely with Art Director and Game Designers to create levels/maps (natural landscape focused)
- Work closely with technical artists on feature development
- Help establish the modeling and texture needs and follow up on the progress and quality of the work with concept artists and 3D artists
- Integrate the produced models and textures into the level
- Creates environment assets and lighting elements of the level and integrate them
- Verifies the quality of the maps once they are implemented into the game and make any necessary improvements
- Maintaining production and optimization pipeline
Requirements
- 3+ years of working experience in Level Art in PC Games
- Great sense of scale, proportion, and composition
- Experience with procedural content creation (Houdini: Proficiency in terrain tools, texture/image generation and setting up automated processes)
- Understanding of optimization
- Good skills in one of the 3D packages (Blender, Maya, etc.)
- Ability to follow references, concepts, and art direction as well as the ability to take initiative to carry on working independently
- Experience working in an Agile development environment
- Good at communicating within an interdisciplinary team in an open and honest environment
- Excellent English communication skills
Not Mandatory, but a huge bonus:
- Creating immersive lighting & environmental effects
- MMO/open-world experience
- In-depth knowledge of Unity
Benefits
- An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
- Our own cafeteria serving free lunches daily
- Competitive salary and 27 days of paid vacation
- Flexible office hours (with core hours)
- Monthly public transport travel pass
- Monthly company co-contributions to private pensions
- Free and discounted memberships with Urban Sports Club
- Monthly team events and activities
- A dog-friendly office, adjustable standing desks, and mobile aircon units for hot summers
- Relocation assistance and visa support
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.
This Job is no longer active!