CoSA VFX - Atlanta, Georgia - United States

About CoSA VFX

What does CoSA stand for?
The Company of Science and Art created an application called After Effects way back in the early nineties. After Effects, for a time, was known to many artists as ‘CoSA.’ When Aldus bought the Company of Science and Art, and was in turn bought by Adobe, the CoSA brand all but disappeared.

We’ve always liked the name. As homage to the early days of digital VFX, and in the spirit of combining science with art, we decided to call our company CoSA VFX.

How long has CoSA VFX been around?
CoSA VFX was founded in 2009. However, the partners have worked together for much longer than that.

Tom and Jon met in the mid-nineties at Mad River Post, doing commercials post-production and broadcast design. They moved on to Activision, where they became Flame artists, and spent the next decade working as VFX artists and supervisors on features such as Titanic (1997), The Lord of the Rings: The Two Towers (2002), The Chronicles of Narnia: The Lion, The Witch and the Wardrobe (2005) and Final Destination 3 (2006.)

In 2004, Chris and David joined Tom and Jon as part of the in-house visual effects team on the Exorcist prequels. (Chris and Jon had also worked together in the late nineties at PacTitle/Mirage.) When Tom and Jon decided to start CoSA in 2009, they invited Chris and David to join them.