MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, • Develop and maintain key customer and vendor rel, • Identify, develop and implement production techn, • Present new and inventive technical solutions to, • Initiate and maintain projects, communicating bu, • Develop, document and implement key testing, qua, • Work to plan and implement workflow designs to k, o Specific focuses on live and theatrical automati, • Expertise in manufacturing processes including 3
Wichita State University School of Digital Arts - Wichita, Kansas
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, UnrealEd, ZBrush, SideFX Houdini, Unity, 3D Studio Max, MAYA, Motion Builder, Substance Designer
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, AAA games on multiple platforms, Develop tools, blueprints and scripts to optimize , Topography, Open world, Unreal Engine
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create engaging and appealing environment textures, Unreal, ZBrush, MAYA, Substance Painter, Substance Designer
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Develop key art illustrations for use in marketing, Photoshop, ZBrush, 3DCoat, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create unique and inspired concept designs, create a broad scope of concepts for characters, e, Photoshop, ZBrush, 3DCoat, Blender
Tags: Video Games / Entertainment Software, Engineer / Programmer, implement security solutions, Manage and secure multi AWS and GCP account archit, VPN, AWS, GCP, Strong understanding of Docker & Kubernetes., VPC
Tags: Video Games / Entertainment Software, Engineer / Programmer, maintain a scalable multi-server solution on top o, optimizing network replication, reliability, and t, Create and document network systems, Profile, debug, and optimize networking code, build multi-server gameplay systems, optimizing applications for bandwidth and CPU usag, Linux, C++, Azure, Networking Protocols, Unreal Engine, AWS, Playfab, Experience with version control tools like Git., network optimization
Tags: Video Games / Entertainment Software, Engineer / Programmer, Reporting, Website, CSS, JavaScript, Git, Google Analytics, Angular, React, Node js, VueJS
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, Environment Lighting, rendering pipeline
Double Fine Productions - San Francisco, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, Unreal, C++
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Nuke, Photo Real
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Look Development, Compositing, Rotoscoping, R&D, Composite both digital and live action elements t, Nuke
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Special FX / Particle Systems, Animation (FX), Particle and fluid simulations, Simulated effects, Houdini, FumeFX, Krakatoa, Thinking particles, Vray, 3ds Max, Mantra, pflow, Python/VEX
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Narrative Design, Production, Art Direction, Game Development Experience, 3D Modeling, UE4
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Tags: Software / Tools / Technology, Engineer / Programmer, Tools, mesh, Python, MAYA, 3ds Max, C++, 3d geometry
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Executive, Pipeline, Creative Director, game director
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Support show technology personal in the manageme, • Create, maintain, and distribute project documen, • Effective and frequent communication to project , • Proactively seeking opportunities for continuous, • Establish and maintain vendor relationship inclu, • Responsible for creation of purchase orders and , • Communicate and escalate timely any and all inst, • Demonstrated understanding in planning, budgetin, • Strong communication skills with a proven abilit
Tags: Animation & VFX / Television / Film, Sales / Marketing, • Expertly deliver the Sphere vision and product p, • Design a variety of tours targeted to various co, • Continually evolve our tour script, flow, and me, • Demonstrate knowledge and passion for immersive , • Grow and manage a small but mighty demo team to , • Develop product marketing materials as needed to, • Improve demo request process, talent/tour tracki, • Support the onboarding of creative teams and ext, • Demonstrate technical interest, aptitude, and go, • Relevant industry knowledge (Film, Technology, I, • Proficient in Mac and Microsoft Office
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Animator, Adobe Suite, MAYA
Momentum Engineering Corp. - Las Vegas, Nevada
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, The Foundry Nuke, Autodesk Maya, Vray for 3d Studio Max , Research & Development
Tags: Video Games / Entertainment Software, Game Design, Game Design, Unreal 4
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Python, JavaScript, PHP, Git, Experience using AWS or other cloud services., Google Cloud Platform, firebase
Momentum Engineering Corp. - Torrance, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Character Animation, Texture Mapping, 3D Modeling and Animation, Rigging (Character), graphics research, Adobe Creative Suite, The Foundry Nuke, Autodesk Maya, Unreal Engine 4, Vray for 3d Studio Max
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Adobe Creative Suite, JavaScript, Google Analytics, Tableau, wireframing, HTML/CSS, InVision, Prototyping, Expert in Figma (or Sketch) and Adobe CS
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Photoshop, Unreal, UnrealEd, Microsoft Office, Unity, 3D Studio Max, Game Design
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, Pipeline / Scheduling / Asset Mgmt, Agile/Scrum Processes, CSM, Confluence, MS Office Suite, PMP, Atlassian Jira, Production
PostPro Media - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), 2D Art / Graphic Design, Texturing 3D, 3D Art, Compositing, Animation (Character), Lighting, Premiere, Adobe Creative Suite, Photoshop, Cinema 4D, Adobe After Effects, Video Editing, Illustrator
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Unreal Engine 4
Elliott Animation Inc. - Toronto, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Lighting, Photoshop, MAYA
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Product Manager roles at the Senior Manager or D, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Product Manager roles at the Senior Manager or D, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
An indie game studio composed of world-class game designers, developers, and artists, founded by legendary video game designers Will Wright and Lauren Elliott. Were working on a few games revolving...