Animatrik Film Design - Burnaby , Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Motion Tracking, Animation (Character), Faceware, MAYA, Shotgun
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Jira, motion capture cleaning, Faceware, Motion Capture, Vicon Shogun
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visualization, Unreal Engine 4
Drexel University - Philadelphia, Pennsylvania
Tags: OTHER, Art / Animation / Graphic Design, Digital Media, Visiting Assistant/Associate
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Perform image sensor and lens metrology, Develop image sensor and optical correction algori, Develop image statistics and QC analysis algorithm, Image compression debug and analysis, Design and develop de-mosaicking algorithms, Analyze image sensor colorimetry and develop optim, Optimize algorithms for GPU and FPGA platforms, Develop filtering, sampling and stabilization algo, Analyze and determine system standards and test pr, Experience with filtering, sampling, scaling and s, Experience with image sensor processing algorithms, Experience with optical correction algorithms, Experience in multi-camera array stitching, Broad grounding in image quality fundamentals and , Solid experience in image processing and computer , Experience with image and video quality analysis, Experience in GPU acceleration, Experience with OpenCV and similar modern computer
Lightstorm Entertainment - Manhattan Beach, California
Tags: Animation & VFX / Television / Film, Production Coordinator, Shot tracking software experience a plus.
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Motion Builder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), Motionbuilder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), MAYA, Unreal 4, Autodesk Motion Builder
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), Animation (Character), Rigging (Character), MAYA, Motion Builder
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), Previs, Animation (Character), Rigging (Character), MAYA, Motion Builder
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Low Poly), Modeling (High Poly), Cleanup Photogrammetry results, Realtime Photorealistic Environments, Houdini, ZBrush, Unity, Mari , Maya/Max, Substance Painter, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Photography, photogrammetry, Houdini, ZBrush, MAYA, Blender, Reality Capture
DigitalFish, Inc. - San Mateo, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Unreal Engine, shader development, Unreal 4/Unreal 5 shader pipelines, Photoshop
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Project Lead / Multimedia artist, Internal Art Management, CG Artist, Managing large teams, CG Supervising, Strong and proven leadership, communication and pr, 3D Depth Artist, Team Lead, Training and developem, Lead, mentor, and expand a team of Previz artists , Adobe Creative Suite, ZBrush, Bodypaint3D, Blender 3D, Marmoset, Unreal 4 / Unity / Crytek , 3DS Max or Maya, •A thorough understanding of the VFX and CG pipeli, CG Software Packages