SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Learn existing tools and workflows in Houdini, Identify, develop, test, document and deploy tools, Explore and prototype experimental workflows and s, Houdini, Unity or Unreal, Production, Game Industry
DreamWorks Animation - Glendale, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Lead and work on tool and software development., Python, HTML, JavaScript, Adobe Suite, MAYA, C/C++
FuseFX - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Rigging (Character), Rigging (Props), MAYA
Lunarch Studios - Remote studio based in Toronto, Canada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Special FX / Particle Systems, Animation (FX), Cinematics, 3D Art, UI / Front End / HUD, Animation (Character), Lighting, Art Direction, Unreal, 3D-animation/modelling
Milford Animation Studios - Stockholm, Sweden
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Rigging (Facial), Rigging (Character), SideFX Houdini, MAYA, MAYA API, MGear, C++ programming, MEL/Python, Strong understanding of anatomy and movement