FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Nuke, Photo Real
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Look Development, Compositing, Rotoscoping, R&D, Composite both digital and live action elements t, Nuke
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Narrative Design, Production, Art Direction, Game Development Experience, 3D Modeling, UE4
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Director, Responsible for driving operational excellence thr, Leads the operation of customer, employee, and ven, Leads all pre-opening F&B-related venue site coord, Drives and supports operational excellence at MSG , Consistently upgrades food quality, concept, bever, Collaborates with Tao Group on developing menu pla, Implement the necessary staffing levels, cost cont, Ensures quality control for guest experience and p, Remains current with industry developments, compet, Four-year degree in Hotel/Restaurant Management, E, Demonstrated knowledge of Collective Bargaining Ag, PC skills including MS Word, Excel, Outlook and Po
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom, Autodesk Maya, Adobe Creative Cloud
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Support show technology personal in the manageme, • Create, maintain, and distribute project documen, • Effective and frequent communication to project , • Proactively seeking opportunities for continuous, • Establish and maintain vendor relationship inclu, • Responsible for creation of purchase orders and , • Communicate and escalate timely any and all inst, • Demonstrated understanding in planning, budgetin, • Strong communication skills with a proven abilit
Tags: Animation & VFX / Television / Film, Sales / Marketing, • Expertly deliver the Sphere vision and product p, • Design a variety of tours targeted to various co, • Continually evolve our tour script, flow, and me, • Demonstrate knowledge and passion for immersive , • Grow and manage a small but mighty demo team to , • Develop product marketing materials as needed to, • Improve demo request process, talent/tour tracki, • Support the onboarding of creative teams and ext, • Demonstrate technical interest, aptitude, and go, • Relevant industry knowledge (Film, Technology, I, • Proficient in Mac and Microsoft Office
9iFX LLC - Portland, Oregon
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Keying, Motion Graphics Artist, Compositing, Motion Design, Roto Paint, Photoshop, Cinema 4D, After Effects, Illustrator, Premiere Pro
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Perform image sensor and lens metrology, Develop image sensor and optical correction algori, Develop image statistics and QC analysis algorithm, Image compression debug and analysis, Design and develop de-mosaicking algorithms, Analyze image sensor colorimetry and develop optim, Optimize algorithms for GPU and FPGA platforms, Develop filtering, sampling and stabilization algo, Analyze and determine system standards and test pr, Experience with filtering, sampling, scaling and s, Experience with image sensor processing algorithms, Experience with optical correction algorithms, Experience in multi-camera array stitching, Broad grounding in image quality fundamentals and , Solid experience in image processing and computer , Experience with image and video quality analysis, Experience in GPU acceleration, Experience with OpenCV and similar modern computer
Momentum Engineering Corp. - Las Vegas, Nevada
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, The Foundry Nuke, Autodesk Maya, Vray for 3d Studio Max , Research & Development
Momentum Engineering Corp. - Torrance, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Character Animation, Texture Mapping, 3D Modeling and Animation, Rigging (Character), graphics research, Adobe Creative Suite, The Foundry Nuke, Autodesk Maya, Unreal Engine 4, Vray for 3d Studio Max
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Shape strategy around web and social content for, • Drive development of Sphere website updates, • Formulate initial digital media plans, as they r, • Day-to-day management and ownership of social me, • Ownership of campaign matrices and quarterly rol, • Help key players with social media strategy, con, • Strategy and management of email acquisition, co, • Familiarity with HTML/CSS/Javascript is a plus, • Ability to translate campaign results into actio
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Product Manager roles at the Senior Manager or D, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work cross-functionally to protect MSG Sphere and , Develop communication strategies to reach our targ, Work with comms to develop our web content around , Develop strategies to support MSG Sphere brand pro, Initial emphasis on recruiting, Actively involved in leading the development and o, Collaborate and coordinate across all marketing fu, Work directly with the insights / analytics / data, Significant experience in the execution of cross-c, Significant experience with writing creative brief, Strong understanding of digital strategy and prove, Significant experience in partnering with media te
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Responsible for selling key multi-year category , • Responsible for selling corporate event packages, • Focused on partners within the telco category, • Responsible for selling brand advertising on MSG, • Deliver a sales quota, manage an extensive pipel, • Experts at understanding customer needs and desi, • Breakthrough thinker, able to break the norms of
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Connect business goals to strategy and executional, Ensure we crisply define our content investment st, Help define business model, Define operating relationship with outside investo, Experience in strategy consulting, Expert level skills in report creation, using tool, Expert level skills in data and trend analysis wor, Expert level skills in presentation tools, such as
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Help build and structure growing team, • Design and manage the operating system that help, • Define the right mix of weekly leadership team m, • Ensure proper communication and cascading of inf, • Be a steward for MSG culture, • Ensure leadership takes the time to reward, reco, • Must be a passionate student of creating high pe, • Exhibit tremendous humility, emotional intellige, • Experience in Television and/or Film production , • Ability to attend variety of meetings, translate, • Excellent knowledge, with proven experience, of
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work with the SVP and other team members to define, Ensure our target audiences and prime prospects ar, Work to develop our communication idea (example of, Work with SVP to define how we go to market., Own?development of the vault containing all Sphere, Creative and strategic thinker
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Responsible for the creation and implementation of, Responsible for the on-going publicity outreach re, Drive the strategic narrative around MSG Sphere an, Focus on earned and paid media and reaching audien, Deepen MSG relationship with greater Las Vegas, Must have high level of competence and discretion , Executes initiatives with excellent follow-through
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Responsible for selling key multi-year category , • Responsible for selling corporate event packages, • Focused on partners within the casino category, • Responsible for selling brand advertising on MSG, • Deliver a sales quota, manage an extensive pipel, • Experts at understanding customer needs and desi, • Deep relationships in target industry and be wel
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Lead the design and building of the MSG Sphere Sal, Attract, recruit, and build a team of sales and bu, Sell the naming rights of the MSG Sphere to the ri, Sell five to seven multi year category sponsorship, Manage the media sales for the MSG Sphere Exposphe, This advertising platform needs to be designed fro, Sell all suites and premium hospitality in the MSG, Work in partnership with our MSG Marquee Events le, Proven ability to generate new revenue streams and, Must be well versed in designing customer solution
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define the MSG Sphere experience, • Develop brand identity, • Manage translation of brand identity into market, • Translate brand identity guidelines and principl, • Background in graphic arts, architecture, or vis, • Experience at world class design driven companie, • Expert knowledge of Adobe products including Pho
Tags: Animation & VFX / Television / Film, Accounting / Finance, • Focused on partners within the technology catego, • Responsible for selling key multi-year category , • Responsible for selling brand advertising on MSG, • Responsible for selling corporate event packages, • Deliver a sales quota, manage an extensive pipel, • Persuasive conceptual seller and strong communic, • Experts at understanding customer needs and desi, • Breakthrough thinker, able to break the norms of
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Product Manager roles at the Senior Manager or D, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Be the internal voice of our customers, helping , • Uncover insights, behaviors, and needs that make, • Define and develop customer segments, • Be an internal champion for our customers and wo, • Well versed in customer segmentation, prime pros, • Background in psychology or academic research pr, • Able to both deliver quantitative analysis and u
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Act as general manager, owning the development a, • Define customer requirements and benchmark the t, • Work with customer knowledge, sales and marketin, • Work with our engineering, design, operations, c, • Work to develop aligned product roadmaps and wor, • Responsible for the commercial success of produc, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Deep interest in the intersection of technology
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, Be a digital native. Be comfortable with cutting e, A solid balance of qualitative and quantitative sk
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment, concept, anatomy, Concept Art
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Modeling, Texturing, Environment Art, ZBrush, marvelous designer, 3DS Max or Maya
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Concept Art, 3D Concept Art, 2d concept art, Painting, 3D Studio Max, MAYA, anatomy
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Octane Engine, Octane Render, Vray, Maya/Max, Corona, Blender, 3d Artist, Unity / Unreal
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Develop / Implement Test Plans, Regression Testing , Test Automation, CI/CD Pipelines, Python, C#, Confluence, Jira, C++, Unreal Engine, AWS, TDD, GIT/Perforce/SVN
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lighting, Renderman, Unreal, V-Ray, Arnold, frostbite, Octane Render, Unity, PBR, mitsuba
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Collaborate closely with Engineering Lead to des, • Work closely with Software Operations, Systems, • Connect and integrate our applications with clou, • Collaborate closely with Productions and other d, • Communicate technical approaches and support pro, • Write technical documentation and clearly commun, • Work on multiple projects and prioritize tasks f, • Stay current on relevant technology and conduct , • Identify areas that require attention and work w, • Expertise in C# and the Unity game engine is req, • Expertise in shader languages is strongly prefer, • Experience optimizing low level 3d rendering is , • Domain knowledge in on-set/off-set film producti, • Extensive working knowledge of securely integrat, • Experience with various video codecs and streami
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, • Proficient knowledge with Microsoft Office appli, • Ability to maintain highest degree of confidenti
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Photography, photogrammetry, Houdini, ZBrush, MAYA, Blender, Reality Capture
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Work with our art director, and character artists , Design creatures, props, and visual effects concep, Unreal Engine, Experience with both real-time and static lighting, Experience with how environment lighting affects e, Knowledge of working with physically based renderi
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • The Network Architect will operate at the enterp, • Working across all business disciplines, this se, • Works on cross-infrastructure team with architec, • Identifies and consults with internal and extern, • Conceptualizes, designs, validates and tests com, • Works closely with MSG leadership to ensure that, • Designs and implements highly resilient and fail, • Designs virtual network services in support of b, • Designs networks for automation and intelligence, • Hands on experience deploying various tool sets , • 5-8 years of vendor management experience is req, • At least 10 years of working with enterprise sys, • Experience with advanced network engineering sol, • 7 years designing connectivity to public cloud s
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Character), Animation (FX), Texturing 3D, Animation (Character), Shading and Texturing, Rigging (Character), Lighting, Rendering, ZBrush, Nuke, Mudbox, Synth Eyes, 3D Studio Max, MAYA, Mari , Vray, Redshift
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Lighting, Nuke, MAYA, Vray
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Must have experience with show control, axis tunin, Perform regular safety checks and maintenance, Develop SOPs and other documents, Support VIP tours, demonstrations and technical te, Reliably operate automation equipment for Sphere S, Work with internal departments on their project ne, Assist with all overhead and rigging work in Spher, 5+ years’ experience running TAIT navigator based , Basic knowledge of live event AV systems and commu, Working experience on safety checks and overhead r, Experience incorporating stage automation into liv
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Create detailed QC reports from video and audio , • Work with Supervisor to develop key Sphere QC cr, • View and operate various display devices to eval, • Listen to and operate audio playback devices to , • Work with production representatives to qualify , • Review and validate automated QC reports., • Strong fundamentals in QC standards and practice, • Experience working with departments spread over , • Working knowledge with post-production processes, • Knowledge of various camera formats, production
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Design, develop, and implement customizations, t, • Integrate hardware and software components, • Observe team workflows to identify problems, bot, • Create and maintain documentation and tutorials , • Integrate input from other project team members , • Continually maintain code repositories with up-t, • Experience writing tools that improve user exper, • Working knowledge of Perforce version control, • Familiarity with digital content creation packag, • Familiarity with live production protocols is a
The Department of Art and Design at Augusta University is NASAD accredited. The department is actively engaged in peer-recognized, tier-one level national and international research, scholarship, a...