California State Fullerton, Visual Arts Department - Fullerton, California
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Photoshop, Adobe After Effects, Microsoft Office, Illustrator (v.10 to CS5), 3D Studio Max, MAYA
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Provide creative solutions to help delivering a be, Work very closely with our KineFX software develop, Houdini, Animation (Character), mocap, Rigging skills
DigitalFish, Inc. - San Mateo, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Programming 3D , MEL/Python, C#/C++, 3d skills , Python / Mel
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Asset & Pipeline Management, C/C++/Python/JavaScript, PyQT or PySide
Tags: Software / Tools / Technology, Engineer / Programmer, Studio Pipeline Tools / Application Support, Tools / API, Asset & Pipeline Management, Debugging, Unreal, MAYA, Python/C++
Dakota State University - Madison, South Dakota
Tags: Education / Instruction, Professor / Instructor / Teacher, UnrealEd, Unity, MAYA
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, NPC Behaviors, C++
INDG - Amsterdam, Netherlands
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Photoshop, Adobe After Effects, 3D Studio Max, Vray
University of the Pacific - Stockton, California
Tags: Education / Instruction, Art / Animation / Graphic Design, Visualization, Virtual Reality , Animation, 3D Modeling, interactive graphics
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Learn existing tools and workflows in Houdini, Communicate with customers both in person and on-l, Houdini, Film / TV experience, 3D CG pipelines
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Learn existing tools and workflows in Houdini, Identify, develop, test, document and deploy tools, Explore and prototype experimental workflows and s, Houdini, Unity or Unreal, Production, Game Industry
Lunarch Studios - Remote studio based in Toronto, Canada
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Client / Server Programmer, Math / Physics / Algorithms, Network / On-line / Peer-to-peer, R & D / New Technology, UI / Front End / HUD, Puzzle Design, Developing a Large-Scale Multiplayer Puzzle Game, >=1 of Netcode, UI, Graphics, Puzzles, UE4 Mastery, Unreal, C/C++
QUANTIC DREAM - PARIS, France
Tags: Video Games / Entertainment Software, Engineer / Programmer, Internal tools development, Multithreaded Programming, C++, GUI/HMI development, Perforce, SVN, CVS, Proficiency in Qt, Python/LUA
Tags: Video Games / Entertainment Software, Engineer / Programmer, Managing, mentoring and training, Implementing a pipeline of data, Supporting and improving the development process, Writing robust code, Leading/reviewing the quality of the product code, C#, Unity 2D/3D engine, Android/IOS
FuseFX - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Help Desk, Render Management, Nuke, Macintosh, Windows
Tags: Video Games / Entertainment Software, Engineer / Programmer, Improvement and extension of animation engine, respond to production issues, ensure technological watch, stay informed of the evolutions, C, PowerPC, x86, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, extension of AI, ensuring the implementation and monitoring in prod, C, C++
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, compile project progress information, Monitor challenges inherent to project progress, Jira, Hansoft, MS Excel, Project management software
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Art, 3D Character Animation, Keyframe Animation, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Creating animation tools, Validate and test rigs, Provide technical support to animators, develop tools to improve the animators, training the animators, creating documentation on the tools developed, Python, MEL, MAYA, Motion Builder, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Direction, MAYA, Motion Capture, Director of Animation
Tags: Software / Tools / Technology, Sales / Marketing, Expanding revenue for assigned territory, Work with Marketing, R&D, Finance and Education, Game Industry, Sales/Account management, Unity/UE4
Gulfstream Aerospace - Long Beach, California
Tags: Architecture / Design, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Pipeline / Scheduling / Asset Mgmt, Texturing 3D, Compositing, Lighting, Adobe Illustrator, 3d visualization, Create photorealistic shaders, Adobe Illustrator, InDesign, and Photoshop skills, Adobe Creative Suite, MEL, Photoshop, Nuke, Mental Ray, Microsoft Office, Thinkbox Deadline, MAYA, Vray
Weta Digital - Wellington, New Zealand
Tags: Video Games / Entertainment Software, Engineer / Programmer, Realtime Programming, Python, Objective-C, Visual C++/C#
DNABLOCK - Los Angeles, California
Tags: Software / Tools / Technology, Engineer / Programmer, Gameplay / Logic / FX, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Math / Physics / Algorithms, Scripting / Programming, R & D / New Technology, UI / Front End / HUD, GAME ENGINE, Unreal, Optimizing, Scripting Languages, Gameplay Programming, C++, Develop plugins, Unreal Blueprint, Game UI design
Ubisoft RedLynx - Helsinki, Finland
Tags: Video Games / Entertainment Software, Engineer / Programmer, GAME ENGINE, Gameplay Programming, C/C++, Game Engines
Boulder Media - Dublin, Ireland
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Environment Lighting and Rendering, 3D Lighting/Rendering, 3D Lighting/Compositing/Generalist, Katana, Foundry Nuke, Arnold Renderer
Tags: Animation & VFX / Television / Film, Technical Director, Testing / QA / Debugging, Tools / API, Platform coding, MAYA API, Programming or Scripting Experience, MEL/Python, Python/C++, Scripting in Maya
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, Katana, Foundry Nuke, Compositing, 3D Lighting, Lighting
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Human Resources, Microsoft Office Suite, Microsoft Office
The University of Tulsa School of Art, Design & Art History - Tulsa, Oklahoma
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Photo Shop, MAYA, Illustrator
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Photoshop, MAYA, Illustrator
Incredible Technologies - Vernon Hills, Illinois
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Visual Studio, C/C++
East TN State University Dept of Digital Media - Johnson City, Tennessee
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, Unreal, ZBrush, Nuke, MAYA
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Leadership, Houdini, ZBrush, Nuke, syntheyes, MAYA, Mari , Vray, 3d Equalizer, clarisse
University of Utah Department of Film & Media Arts - Salt Lake City, Utah
Tags: Education / Instruction, Art / Animation / Graphic Design, Storyboarding, Traditional Animation, Computer Animation, Animation techniques, Animation History
Savannah College of Art and Design - Savannah, Georgia
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, Python, Photoshop, JavaScript, ZBrush, Microsoft Office, MAYA, C++
Tags: Software / Tools / Technology, Engineer / Programmer, Designing, developing and optimizing features of t, Ensuring a high level of quality and performance i, Debugging and fixing product deficiencies (bugs)., Supporting multiple hardware platforms., Unreal Engine 4, C++, Tool Development, Computer Science, Games Pipelines and workflows
Apple, Inc. - Cupertino, California
Tags: Software / Tools / Technology, Engineer / Programmer, Animation, Graphic Design, Keynote, Design, develop, and maintain new features in Pres, GPU shaders, English, GLSL shaders, Metal, Open GL/DirectX
Illumination Mac Guff - Paris, France
Tags: Animation & VFX / Television / Film, Engineer / Programmer, 3D Graphics / Rendering, C++14/C++11
Maryland Institute College of Art - Baltimore, Maryland
Tags: Education / Instruction, Professor / Instructor / Teacher, 3D Graphics / Rendering, Director of Animation