LEGO System A/S - Billund, Denmark
Tags: Animation & VFX / Television / Film, Technical Director, Image Processing, Manage / Train Staff, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Testing / QA / Debugging, Studio Pipeline Tools / Application Support, Tools / API, Pipeline Improvements, Python, Nuke, PyQT, MAYA, Unreal Engine, Vray for Maya, Substance, deep understanding of the C++ language, USD
QUANTIC DREAM - PARIS, France
Tags: Video Games / Entertainment Software, Engineer / Programmer, Internal tools development, Multithreaded Programming, C++, GUI/HMI development, Perforce, SVN, CVS, Proficiency in Qt, Python/LUA
Tags: Video Games / Entertainment Software, Engineer / Programmer, Managing, mentoring and training, Implementing a pipeline of data, Supporting and improving the development process, Writing robust code, Leading/reviewing the quality of the product code, C#, Unity 2D/3D engine, Android/IOS
Tags: Video Games / Entertainment Software, Engineer / Programmer, Improvement and extension of animation engine, respond to production issues, ensure technological watch, stay informed of the evolutions, C, PowerPC, x86, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, extension of AI, ensuring the implementation and monitoring in prod, C, C++
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, compile project progress information, Monitor challenges inherent to project progress, Jira, Hansoft, MS Excel, Project management software
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Art, 3D Character Animation, Keyframe Animation, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Creating animation tools, Validate and test rigs, Provide technical support to animators, develop tools to improve the animators, training the animators, creating documentation on the tools developed, Python, MEL, MAYA, Motion Builder, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Direction, MAYA, Motion Capture, Director of Animation
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Expanding revenue for assigned territory, Work with Marketing, R&D, Finance and Education, Game Industry, Sales/Account management, Unity/UE4
Goodbye Kansas - Stockholm, Sweden
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Create dynamic simulation rigs, character fx lead, Houdini, Unix, Linux, Cloth and Hair simulation , Character FX
innogames - Hamburg, Germany
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Web / Internet, Design (Concept & Production), TV Production, Animation, Marketing, Concept Art, Marketing/Communications, Layout
California State Fullerton, Visual Arts Department - Fullerton, California
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Photoshop, Adobe After Effects, Microsoft Office, Illustrator (v.10 to CS5), MAYA
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Photoshop, Adobe After Effects, Microsoft Office, Illustrator (v.10 to CS5), 3D Studio Max, MAYA
Weta Digital - Wellington, New Zealand
Tags: Video Games / Entertainment Software, Engineer / Programmer, Realtime Programming, Python, Objective-C, Visual C++/C#
Visual Concepts - Novato, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, MAYA
Boulder Media - Dublin, Ireland
Tags: Animation & VFX / Television / Film, Technical Director, Testing / QA / Debugging, Tools / API, Platform coding, MAYA API, Programming or Scripting Experience, MEL/Python, Python/C++, Scripting in Maya
Visual Concepts - Foothill Ranch, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI systems, C++, 3D Math
Jintronix Inc. - Montreal, Canada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Texture Painting & Uv Mapping, Blender 3D, Unity 3D, 3D Studio Max, MAYA
Visual Concepts - Agoura Hills, California
Tags: Video Games / Entertainment Software, Game Design, Cinema 4D, Element 3D, MAYA, Illustrator, UI/UX
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Simulations, Python, MAYA
Tags: Animation & VFX / Television / Film, Technical Director, Animation, 3d modeling and texturing, 3ds Max, Python, MAYA, AAA PC or Console, Motionbuilder, Technical Animator
Tags: Animation & VFX / Television / Film, Technical Director, 3D Environments, Houdini, ZBrush, MAYA, Substance Painter
Schell Games - Pittsburgh,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Optimizing, Rigging, Training and Mentoring, Texture Mapping, Environment Art, Lighting, Prop Design, tool creation, ZBrush sculpting, Unreal, ZBrush, Unity, MAYA, Substance Designer
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Traditional), Rigging (Character), Rigging/Skinning, Python, Unreal, Unity, MAYA
Tags: Software / Tools / Technology, Engineer / Programmer, Designing, developing and optimizing features of t, Ensuring a high level of quality and performance i, Debugging and fixing product deficiencies (bugs)., Supporting multiple hardware platforms., Unreal Engine 4, C++, Tool Development, Computer Science, Games Pipelines and workflows
Outfit7 - Ljubljana, Cyprus
Tags: Mobile / Wireless, Art / Animation / Graphic Design, Animation (Traditional), Animation (Hair/Fur/Skin), Animation (Object), Animation (FX), Texturing 3D, 3D Art, Animation, Animation (Character), Unity, MAYA
LeFort Talent Group - Toronto, Canada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Technical Animator, Rigging (Character), Provide and support animation tools and scripts, UE4, Unreal, 3D Studio Max, MAYA, Motion Builder, Rigging & Scripting
Mavericks VFX - Toronto, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, create materials, visual effects and shaders, support integration of assests by artists, Sources and implement solutions to technical probl, Work on real-time performance optimizations, Develop tools, blueprints and scripts to optimize , Collaborate with the Technology team to define req, visual effects and/or real time systems, Unreal Engine 4, unreal editor, real time systems, Game Engines, lights and creating special effects in Unreal
GIANTSTEP - Seoul, South Korea
Tags: Animation & VFX / Television / Film, Technical Director, 3D Graphics / Rendering, Shader Writer / Creation, Pipeline / Scheduling / Asset Mgmt, Rigging (Character), Programming / Scripting, Python, Unreal, ZBrush, HLSL, Unity, C/C++, 3DS Max or Maya, Pipeline
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, integrate 3D Assets, optimize 3D assets, Set up and Optimize lighting UE4, ZBrush, Autodesk 3D , MAYA, Unreal Engine 4, quixel suite
Lawrence Livermore National Laboratory - Livermore, California
Tags: OTHER, Art / Animation / Graphic Design, Unreal, Unity
Level Ex, Inc. - Chicago, Illinois
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Mobile platforms, prototyping tools, wireframing, Unity or Unreal, User Testing, UI/UX Design, User Interface
Apple, Inc. - Cupertino, California
Tags: Software / Tools / Technology, Engineer / Programmer, Animation, Graphic Design, Keynote, Design, develop, and maintain new features in Pres, GPU shaders, English, GLSL shaders, Metal, Open GL/DirectX
Tags: Video Games / Entertainment Software, Engineer / Programmer, Particle Systems, Animation Systems, Improve Art Pipelines, Art Creation Tools, Asset Pipelines, Houdini, ZBrush, C#, MAYA, Maya scripting, Graphics Pipelines , Substance Designer
Illumination Mac Guff - Paris, France
Tags: Animation & VFX / Television / Film, Engineer / Programmer, 3D Graphics / Rendering, C++14/C++11
The Third Floor Inc - London , United Kingdom
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Realtime Programming, Manage / Train Staff, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Testing / QA / Debugging, GAME ENGINE, Tools / API, Nuke, 3d Equalizer, After Effects, Unreal Engine, MEL/Python, Autodesk Maya
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, facial rigging, MAYA
Deep Silver Dambuster Studios - Nottingham, United Kingdom
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Workflow Development, Creating tools and pipelines, Tech support to animators, Creating animation rigs, coordinating with animation director, Collaborating with other departments, Python, PyQT, MAYA, C++, Unreal Engine, PySide
FuseFX is an Emmy award-winning visual effects studio that provides visual effects services for film, television, commercials, games, and special venues. FuseFX has emerged as a leader in Visual...