Geomagical Labs - Mountain View,
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Client / Server Programmer, Architecture / System Design, Math / Physics / Algorithms, R & D / New Technology, GAME ENGINE, OpenGL, JavaScript, WebGL, GLTF, typescript
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, R & D / New Technology, Python, JavaScript, WebGL, C++, Vulkan, threejs, GLTF, PBR Shaders
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Tags: Video Games / Entertainment Software, Game Design, C, C++
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Scripting / Programming, Multithreaded Programming, GAME ENGINE, Performance / Data Capacity Testing, Tools / API, Optimize algorithms for GPU and FPGA platforms, C++, Systems Engineering, Graphics driver, Real time 3D engine & PBR Shaders, real-time raytracing, DevOps Tools, Vulkan API, Proficient in Bash and Python, Expertise in GPU optimization
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Audio / Sound, Scripting / Programming, Creative Problem Solving, UI / Front End / HUD, GAME ENGINE, Gameplay Engineering, Gameplay System Tools, implement gameplay features, Visual C++, Gameplay Programming, Unreal Engine 4, Mathematics, UE4, Unreal Blueprint, rapid prototyping, Unreal/C++, UE5
Marshmallow Laser Feast - London, United Kingdom
Tags: Video Games / Entertainment Software, Engineer / Programmer, Client / Server Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, Network / On-line / Peer-to-peer, R & D / New Technology, Tools / API, Java, Python, C#, Unity 3D, C++, Unreal Engine, Docker, React, CI/ CD systems
LEGO System A/S - Billund, Denmark
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter