Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Red Star 3D - Sheffield, United Kingdom
Tags: Animation & VFX / Television / Film, Technical Director, Pipeline, Tools / API, Programming / Scripting, Arnold, Deadline, MAYA, Shotgrid