MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, • Participate in the design, development and maint, • Participate in the development of software tools, • Experience in full-stack development and familia, • Strong experience in all major OS - Linux, MacOS
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Wētā FX - Wellington, New Zealand
Tags: Animation & VFX / Television / Film, Technical Director, Set-up and simulation of dynamic elements, 4+ years CFX for VFX with a focus on photo-realist, Production experience with hair/fur simulation set, Production experience with hair/fur shot work, Good debugging and reasonable python scripting ski, Marvelous Designer experience, Knowledge and experience with several cloth and ha, Houdini, MAYA, Python Scripting
Tags: Animation & VFX / Television / Film, Technical Director, Rigging/Skinning, Rigging (Creatures), creation, rigging and simulation of skeletons, mus, Building/rigging internal anatomy of creature, Skinning and deformation of photo realistic charac, Cloth & Hair Simulation, Muscle, fascia, fat, skin setup and simulation, Scripting & debugging, Houdini, Linux, MAYA
Space Telescope Science Institute - Baltimore, Maryland
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Houdini, 3D Studio Max, MAYA
Tags: OTHER, Art / Animation / Graphic Design, Perl, Python, C/C++
University of Technology Sydney - Ultimo, Australia
Tags: Education / Instruction, Art / Animation / Graphic Design, Houdini, 3D
Drexel University - Philadelphia, Pennsylvania
Tags: Education / Instruction, Professor / Instructor / Teacher, Instructor / Professor / Teacher, Game Design, vfx, Digital Media, 3D Animation, Production, User Experience
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Collaboration, Creative Problem Solving, Team Leadership, Bidding / Breakdown, R&D / New Technology, CG Supervisor, Communication, Animation Workflow Development, Python, Lua, Nuke, VEX, Pymel, Toon Boom Harmony, Maya/Houdini/Katana
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Creative Problem Solving, Attention to detail, Team Leader, Communicate & Collaborate , CG Supervisor, Workflow Optimisation, Technical Problem Solving, fast learner, Nuke, Arnold, Toon Boom Harmony, Python/C++, Maya/Houdini/Katana, Shotgrid
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Foundry - London, United Kingdom
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Maya, Houdini, Nuke or Katana, technical and creative problem solving , Maya/Houdini/Katana, 3D Applications (Katana/Houdini/Nuke/Unreal)
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Product Designer, Collaborate with other R&D staff, TD, etc, Design, Prototype user experience frameworks, Houdini, Inkscape, Adobe Illustrator, Animation, Visual Effects, UI/UX Design, CG Software Packages, 3D GUI, Python/PyQT
Filmgate - Gothenburg, Sweden
Tags: Animation & VFX / Television / Film, Educator / Instructor, Instructor / Professor / Teacher, Comp Design/Layout, Special FX / Particle Systems, Particle and fluid simulations, VFX Lead Senior VFX Artists, Photoshop, Nuke, Blender 3D, Fluids, MAYA, Good knowledge of C++/Python., Houdini FX, Substance, Supervisor
Tags: Animation & VFX / Television / Film, Technical Director, Texturing / 2D / Painting, 3D Graphics / Rendering, Look Development, 3D Modeling, PyMel Scripting, Lighting, MEL/Python, PFtrack, SideFX Houdini, Autodesk Maya, Vray, Arnold Renderer, Substance Painter
Red Star 3D - Sheffield, United Kingdom
Tags: Animation & VFX / Television / Film, Technical Director, Pipeline, Tools / API, Programming / Scripting, Arnold, Deadline, MAYA, Shotgrid