Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Collaboration, Creative Problem Solving, Team Leadership, Bidding / Breakdown, R&D / New Technology, CG Supervisor, Communication, Animation Workflow Development, Python, Lua, Nuke, VEX, Pymel, Toon Boom Harmony, Maya/Houdini/Katana
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Drexel University - Philadelphia, Pennsylvania
Tags: Education / Instruction, Art / Animation / Graphic Design, Teaching
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Creative Problem Solving, Attention to detail, Team Leader, Communicate & Collaborate , CG Supervisor, Workflow Optimisation, Technical Problem Solving, fast learner, Nuke, Arnold, Toon Boom Harmony, Python/C++, Maya/Houdini/Katana, Shotgrid
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Wichita State University School of Digital Arts - Wichita, Kansas
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, Photoshop, Unreal, ZBrush, Adobe After Effects, 3D Studio Max, MAYA
Foundry - London, United Kingdom
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Maya, Houdini, Nuke or Katana, technical and creative problem solving , Maya/Houdini/Katana, 3D Applications (Katana/Houdini/Nuke/Unreal)
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Product Designer, Collaborate with other R&D staff, TD, etc, Design, Prototype user experience frameworks, Houdini, Inkscape, Adobe Illustrator, Animation, Visual Effects, UI/UX Design, CG Software Packages, 3D GUI, Python/PyQT
Filmgate - Gothenburg, Sweden
Tags: Animation & VFX / Television / Film, Educator / Instructor, Instructor / Professor / Teacher, Comp Design/Layout, Special FX / Particle Systems, Particle and fluid simulations, VFX Lead Senior VFX Artists, Photoshop, Nuke, Blender 3D, Fluids, MAYA, Good knowledge of C++/Python., Houdini FX, Substance, Supervisor
Tags: Animation & VFX / Television / Film, Technical Director, Texturing / 2D / Painting, 3D Graphics / Rendering, Look Development, 3D Modeling, PyMel Scripting, Lighting, MEL/Python, PFtrack, SideFX Houdini, Autodesk Maya, Vray, Arnold Renderer, Substance Painter
Red Star 3D - Sheffield, United Kingdom
Tags: Animation & VFX / Television / Film, Technical Director, Pipeline, Tools / API, Programming / Scripting, Arnold, Deadline, MAYA, Shotgrid
The Walt Disney Company - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Resolving issues, System Monitoring, AWS, Isilon, Nexis, StorNext
Tags: Software / Tools / Technology, Engineer / Programmer, Develop, maintain & provide support for HAPI, Develop and maintain the Houdini Engine for Unity , Help develop other Houdini Engine plugins, Unreal, Unity, C++
Tags: Software / Tools / Technology, Sales / Marketing, Work with Marketing, R&D, Finance and Education, Expand our in-year revenue in your territory., Game Industry, Sales/Account management
Tags: Software / Tools / Technology, Engineer / Programmer, Debugging and fixing product deficiencies (bugs)., Designing, developing and optimizing features. , Python, C++, Pixar USD
Agora.Studio - Montreal, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, VFX artist, Unreal Engine, CFX (cloth, hair, style, etc), Xgen, Unreal, Houdini, Nuke, MAYA
Tags: Software / Tools / Technology, Cust / Tech Supp / Service, Houdini, Houdini FX
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter