Bit Fry Game Studios - Portsmouth, New Hampshire
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, technical art, Visual C++
Madison Square Garden Entertainment - Burbank,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Film/VFX Industry experience & relevant applicatio, Experience supporting Studio Artists in a complex , Previous experience in either support or mid-level, Expert knowledge of Linux, Windows and OSX Operati
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Prep, track and deliver drives to and from tangent, Shotgun?and?FrameIO?
Visual Concepts - Novato, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Modeling, UVs, Textures, Photoshop, ZBrush, Mudbox, MAYA
Jintronix Inc. - Montreal, Canada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Texture Painting & Uv Mapping, Blender 3D, Unity 3D, 3D Studio Max, MAYA
Goodbye Kansas - Stockholm, Sweden
Tags: Animation & VFX / Television / Film, Technical Director, 3d modeling and texturing, Houdini, Blender 3D, Jenkins, AAA PC or Console, Technical Artist, GIT/Perforce, Cinematic Lighting Techniques
Tags: Animation & VFX / Television / Film, Technical Director, Animation, 3d modeling and texturing, 3ds Max, Python, MAYA, AAA PC or Console, Motionbuilder, Technical Animator
Schell Games - Pittsburgh,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Optimizing, Rigging, Training and Mentoring, Texture Mapping, Environment Art, Lighting, Prop Design, tool creation, ZBrush sculpting, Unreal, ZBrush, Unity, MAYA, Substance Designer
Mavericks VFX - Toronto, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, integrate 3D Assets, optimize 3D assets, Set up and Optimize lighting UE4, ZBrush, Autodesk 3D , MAYA, Unreal Engine 4, quixel suite
Level Ex, Inc. - Chicago, Illinois
Tags: Video Games / Entertainment Software, Engineer / Programmer, Math / Physics / Algorithms, Game Programming, Mobile Game Development, C#, Unity or Unreal, Source Control - Perforce
Tags: Video Games / Entertainment Software, Engineer / Programmer, Particle Systems, Animation Systems, Improve Art Pipelines, Art Creation Tools, Asset Pipelines, Houdini, ZBrush, C#, MAYA, Maya scripting, Graphics Pipelines , Substance Designer
Klang Games GmbH - Berlin, Germany
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing 3D, Environment Art, Houdini, ZBrush, Unity, 3D Studio Max, Procedural Generation