MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Human Resources, · The Recruiter Talent Acquisition will manage Bur, · This role will build a temp staffing process and, · This person will create the hiring process and e, · This role will develop the process to track cand, · This role will establish partnerships with PA te, · The ideal candidate is committed to providing an, · This position will recruit and hire staff as dir, · Participate in industry events during off hours , · The ideal candidate will be committed to execute, · The ideal candidate will have relevant staffing , · Strong history of placement success, process ori, · Working knowledge and understanding of all laws
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, Pipeline / Scheduling / Asset Mgmt, Agile/Scrum Processes, CSM, Confluence, MS Office Suite, PMP, Atlassian Jira, Production
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work cross-functionally to protect MSG Sphere and , Develop communication strategies to reach our targ, Work with comms to develop our web content around , Develop strategies to support MSG Sphere brand pro, Initial emphasis on recruiting, Actively involved in leading the development and o, Collaborate and coordinate across all marketing fu, Work directly with the insights / analytics / data, Significant experience in the execution of cross-c, Significant experience with writing creative brief, Strong understanding of digital strategy and prove, Significant experience in partnering with media te
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Help build and structure growing team, • Design and manage the operating system that help, • Define the right mix of weekly leadership team m, • Ensure proper communication and cascading of inf, • Be a steward for MSG culture, • Ensure leadership takes the time to reward, reco, • Must be a passionate student of creating high pe, • Exhibit tremendous humility, emotional intellige, • Experience in Television and/or Film production , • Ability to attend variety of meetings, translate, • Excellent knowledge, with proven experience, of
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools / API, .NET, Python, Perforce, JavaScript, C#, C++
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Character Design, Rigging (Character), MAYA
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Modeling, Texturing, Environment Art, ZBrush, marvelous designer, 3DS Max or Maya
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Producer / Project Manager, Staffing / Recruiting, Publisher Liason, Strategic Partnerships / Planning, Budgeting, Developer Relations / Studio Evaluations, Production Manager, Scheduling, HTML, Confluence, Google Documents, Asana, CSS3, Emails, Slack
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • The Network Architect will operate at the enterp, • Working across all business disciplines, this se, • Works on cross-infrastructure team with architec, • Identifies and consults with internal and extern, • Conceptualizes, designs, validates and tests com, • Works closely with MSG leadership to ensure that, • Designs and implements highly resilient and fail, • Designs virtual network services in support of b, • Designs networks for automation and intelligence, • Hands on experience deploying various tool sets , • 5-8 years of vendor management experience is req, • At least 10 years of working with enterprise sys, • Experience with advanced network engineering sol, • 7 years designing connectivity to public cloud s
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Project Lead / Multimedia artist, Internal Art Management, CG Artist, Managing large teams, CG Supervising, Strong and proven leadership, communication and pr, 3D Depth Artist, Team Lead, Training and developem, Lead, mentor, and expand a team of Previz artists , Adobe Creative Suite, ZBrush, Bodypaint3D, Blender 3D, Marmoset, Unreal 4 / Unity / Crytek , 3DS Max or Maya, •A thorough understanding of the VFX and CG pipeli, CG Software Packages
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Video Game Development, Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , •A thorough understanding of the VFX and CG pipeli, CG Software Packages, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , CG Software Packages, 3D CG pipelines, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
FuseFX - New York , New York
Tags: Animation & VFX / Television / Film, Production Coordinator, Photoshop
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Bidding, 2D Compositor Supervisor, Nuke
Tangram 3DS - Kittery,
Tags: Architecture / Design, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Animation (Traditional), Special FX / Particle Systems, Animation (FX), 2D Art / Graphic Design, Texturing 3D, Compositing, Lighting, Architectural Visualization, Adobe Creative Suite, Photoshop, 3D Studio Max, Corona, Vray for 3d Studio Max , Twinmotion
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, 3D Lighting/Rendering, FX, CG Supervising, Previs CG, Modeling and rigging, Shot Assignment, ZBrush, Nuke, 3D Studio Max, MAYA, Vray, Redshift, 3D Production Pipeline, 3DEqualizer
FuseFX - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Supervisor, Nuke
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Art, MAYA
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray