Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, C#
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Engineer / Programmer, Lead Programmer, .NET, MAYA API, Unreal Engine, C++ programming
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
LEGO System A/S - Billund, Denmark
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
Tags: OTHER, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., Tools / API, Python, MAYA, Vray for Maya
Red Star 3D - Sheffield, United Kingdom
Tags: Animation & VFX / Television / Film, Technical Director, Pipeline, Tools / API, Programming / Scripting, Arnold, Deadline, MAYA, Shotgrid
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Scripting / Programming, Troubleshooting , Help Desk, LAN / Network Administration, Tools / API, MacOS, Linux, Active Directory, render farms, Jamf for MacOS, Google Workspace
Founded in 2019, Optillusion is a game studio aimed to explore the possibility of games. Our team members are eager to experiment with some innovative ideas. We create games we like!